Importare la Classe

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It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import crafttweaker.api.fluid.IFluidStack;

Interfacce Implementate

Link to interfacce-implementate

IFluidStack implements the following interfaces. That means all methods defined in these interfaces are also available in IFluidStack

Tipo RisultatoImplicito
Tipo Risultato
Fluid
Implicito
Tipo Risultato
FluidIngredient
Implicito

Name: asImmutable

Return Type: IFluidStack

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// IFluidStack.asImmutable() as IFluidStack

myIFluidStack.asImmutable();

Name: containsOther

Checks if this IFluidStack, contains the given IFluidStack by checking if the fluids are the same, and if this fluid's amount is bigger than the given fluid's amount

Returns: true if this fluid contains the other fluid
Return Type: boolean

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IFluidStack.containsOther(other as IFluidStack) as boolean
ParametroTipoDescrizione
Parametro
other
Tipo
IFluidStack
Descrizione
other IFluidStack to compare against

Name: copy

Copies the stack. Only needed when mutable stacks are involved.

Returns: A new stack, that contains the same info as this one
Return Type: IFluidStack

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// IFluidStack.copy() as IFluidStack

myIFluidStack.copy();

Name: getTag

Returns the NBT tag attached to this FluidStack.

Returns: MapData of the FluidStack's NBT Tag, null if it doesn't exist.
Return Type: MapData

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// IFluidStack.getTag() as MapData

myIFluidStack.getTag();

Name: isImmutable

Return Type: boolean

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// IFluidStack.isImmutable() as boolean

myIFluidStack.isImmutable();

Name: mutable

Makes this stack mutable

Returns: A new Stack, that is mutable.
Return Type: IFluidStack

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// IFluidStack.mutable() as IFluidStack

myIFluidStack.mutable();

Name: setAmount

Sets the fluid amount in MilliBuckets (mB)

Returns: A new stack, or this stack, depending if this stack is mutable
Return Type: IFluidStack

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// IFluidStack.setAmount(amount as int) as IFluidStack

myIFluidStack.setAmount(1000);
ParametroTipoDescrizione
Parametro
amount
Tipo
int
Descrizione
The amount to multiply this stack

Name: withTag

Sets the tag for the FluidStack.

Returns: This FluidStack if it is mutable, a new one with the changed property otherwise
Return Type: IFluidStack

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// IFluidStack.withTag(tag as MapData) as IFluidStack

myIFluidStack.withTag({Display: {lore: ["Hello"]}});
ParametroTipoDescrizione
Parametro
tag
Tipo
MapData
Descrizione
The tag to set.

Name: CONTAINS

Checks if this IFluidStack, contains the given IFluidStack by checking if the fluids are the same, and if this fluid's amount is bigger than the given fluid's amount

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other as IFluidStack in myIFluidStack

Name: MUL

Sets the fluid amount in MilliBuckets (MB)

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myIFluidStack * amount as int
myIFluidStack * 1000

Name: OR

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myIFluidStack | other as FluidIngredient
NomeTipoHa GetterHa SetterDescrizione
Nome
amount
Tipo
int
Ha Getter
Ha Setter
no
Descrizione
Gets the fluid amount in MilliBuckets (mB).
Nome
commandString
Tipo
string
Ha Getter
Ha Setter
no
Descrizione
Returns the BEP to get this thingy
Nome
empty
Tipo
boolean
Ha Getter
Ha Setter
no
Descrizione
Gets whether or not this fluid stack is empty.
Nome
fluid
Tipo
Fluid
Ha Getter
Ha Setter
no
Descrizione
Retrieves this fluid stack's fluid.
Nome
hasTag
Tipo
boolean
Ha Getter
Ha Setter
no
Descrizione
Returns true if this FluidStack has a Tag
Nome
isImmutable
Tipo
boolean
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
registryName
Tipo
ResourceLocation
Ha Getter
Ha Setter
no
Descrizione
Gets the registry name for the fluid this stack is representing.
Nome
tag
Tipo
MapData
Ha Getter
Ha Setter
no
Descrizione
Returns the NBT tag attached to this FluidStack.