Importare la Classe

Link to importare-la-classe

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import crafttweaker.api.block.Block;
Tipo RisultatoImplicito
Tipo Risultato
ItemDefinition
Implicito
no
Tipo Risultato
string
Implicito
no

Name: asItem

Gets the Item representation of this Block.

NOTE: Not all Blocks have Items, for instance, a Lit Redstone Lamp does not have an Item.

Returns: The Item representation of this Block.
Return Type: ItemDefinition

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// Block.asItem() as ItemDefinition

<block:minecraft:grass_block>.asItem();

Link to getCommandString

Name: getCommandString

Gets the block bracket handler syntax for this Block.

E.G. block:minecraft:dirt

Returns: The block bracket handler syntax for this Block.
Return Type: string

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// Block.getCommandString() as string

<block:minecraft:grass_block>.getCommandString();

Name: getDefaultState

Gets the default BlockState of this Block.

Returns: The default BlockState of this Block.
Return Type: BlockState

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// Block.getDefaultState() as BlockState

<block:minecraft:grass_block>.getDefaultState();

Link to getDescriptionId

Name: getDescriptionId

Gets the translation key that is used to localize this Block.

Returns: The unlocalized name of this block.
Return Type: string

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// Block.getDescriptionId() as string

<block:minecraft:grass_block>.getDescriptionId();

Link to getExplosionResistance

Name: getExplosionResistance

Gets the blast resistance of this Block.

Returns: The blast resistance of this Block.
Return Type: float

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// Block.getExplosionResistance() as float

<block:minecraft:grass_block>.getExplosionResistance();

Name: getFriction

Gets the friction of this Block.

Returns: The friction of this Block.
Return Type: float

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// Block.getFriction() as float

<block:minecraft:grass_block>.getFriction();

Name: getJumpFactor

Gets the jump factor of this Block.

Returns: The jump factor of this Block.
Return Type: float

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// Block.getJumpFactor() as float

<block:minecraft:grass_block>.getJumpFactor();

Name: getLootTable

Gets the loot table id for this Block.

Returns: The loot table id for this Block.
Return Type: string

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// Block.getLootTable() as string

<block:minecraft:grass_block>.getLootTable();

Name: getMaterial

Gets the material of this Block.

Returns: The material of this Block.
Return Type: Material

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// Block.getMaterial() as Material

<block:minecraft:grass_block>.getMaterial();

Link to getPossibleStates

Name: getPossibleStates

Gets a list of valid BlockStates for this Block.

Returns: A list of valid BlockStates for this Block.
Return Type: stdlib.List<BlockState>

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// Block.getPossibleStates() as stdlib.List<BlockState>

<block:minecraft:grass_block>.getPossibleStates();

Name: getRegistryName

Gets the registry name of this block.

Returns: A ResourceLocation of the registry name of this block.
Return Type: ResourceLocation

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// Block.getRegistryName() as ResourceLocation

<block:minecraft:grass_block>.getRegistryName();

Name: getSpeedFactor

Gets the speed factor of this Block.

Returns: The speed factor of this Block.
Return Type: float

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// Block.getSpeedFactor() as float

<block:minecraft:grass_block>.getSpeedFactor();

Name: hasCollision

Checks if entities can collide with this Block.

Returns: True if entities will collide with this Block. False otherwise.
Return Type: boolean

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// Block.hasCollision() as boolean

<block:minecraft:grass_block>.hasCollision();

Name: hasDynamicShape

Checks if the opacity of this block is different in different areas of the Block.

Returns: True if this Block has variable opacity. False otherwise.
Return Type: boolean

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// Block.hasDynamicShape() as boolean

<block:minecraft:grass_block>.hasDynamicShape();

Link to isPossibleToRespawnInThis

Name: isPossibleToRespawnInThis

Checks if an entity can be spawned inside this Block.

This is used to find valid spawn locations for players.

Returns: True if an entity can be spawned in this Block. False Otherwise.
Return Type: boolean

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// Block.isPossibleToRespawnInThis() as boolean

<block:minecraft:grass_block>.isPossibleToRespawnInThis();

Name: matches

Checks whether this Block matches another Block.

Returns: True if this Block matches the other Block. False otherwise.
Return Type: boolean

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Block.matches(other as Block) as boolean
ParametroTipoDescrizione
Parametro
other
Tipo
Block
Descrizione
The other Block to check if this Block matches.

Link to setExplosionResistance

Name: setExplosionResistance

Sets the blast resistance of this Block.

Return Type: void

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// Block.setExplosionResistance(resistance as float) as void

<block:minecraft:grass_block>.setExplosionResistance(2);
ParametroTipoDescrizione
Parametro
resistance
Tipo
float
Descrizione
The new blast resistance of this Block.

Name: setHasCollision

Sets whether entities can collide with this Block.

Return Type: void

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// Block.setHasCollision(canCollide as boolean) as void

<block:minecraft:grass_block>.setHasCollision(true);
ParametroTipoDescrizione
Parametro
canCollide
Tipo
boolean
Descrizione
Can entities collide with this Block.

Name: setJumpFactor

Sets the jump factor of this Block.

Return Type: void

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// Block.setJumpFactor(jumpFactor as float) as void

<block:minecraft:grass_block>.setJumpFactor(2);
ParametroTipoDescrizione
Parametro
jumpFactor
Tipo
float
Descrizione
The new jump factor of this Block.

Name: setMaterial

Sets the material of this Block.

Return Type: void

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// Block.setMaterial(material as Material) as void

<block:minecraft:grass_block>.setMaterial(<blockmaterial:earth>);
ParametroTipoDescrizione
Parametro
material
Tipo
Material
Descrizione
The new material of this Block.

Name: setSlipperiness

Sets the friction of this Block.

Return Type: void

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// Block.setSlipperiness(friction as float) as void

<block:minecraft:grass_block>.setSlipperiness(2);
ParametroTipoDescrizione
Parametro
friction
Tipo
float
Descrizione
The new friction of this Block.

Name: setSpeedFactor

Sets the speed factor of this Block.

Return Type: void

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// Block.setSpeedFactor(speedFactor as float) as void

<block:minecraft:grass_block>.setSpeedFactor(2);
ParametroTipoDescrizione
Parametro
speedFactor
Tipo
float
Descrizione
The new speed factor of this Block.
NomeTipoHa GetterHa SetterDescrizione
Nome
canCollide
Tipo
Block
Ha Getter
no
Ha Setter
Descrizione
Sets whether entities can collide with this Block.
Nome
commandString
Tipo
string
Ha Getter
Ha Setter
no
Descrizione
Gets the block bracket handler syntax for this Block.

E.G.

block:minecraft:dirt
Nome
defaultState
Tipo
BlockState
Ha Getter
Ha Setter
no
Descrizione
Gets the default BlockState of this Block.
Nome
dynamicShape
Tipo
boolean
Ha Getter
Ha Setter
no
Descrizione
Checks if the opacity of this block is different in different areas of the Block.
Nome
explosionResistance
Tipo
float
Ha Getter
Ha Setter
Descrizione
Gets the blast resistance of this Block.
Nome
friction
Tipo
float
Ha Getter
Ha Setter
Descrizione
Gets the friction of this Block.
Nome
hasCollision
Tipo
boolean
Ha Getter
Ha Setter
no
Descrizione
Checks if entities can collide with this Block.
Nome
jumpFactor
Tipo
float
Ha Getter
Ha Setter
Descrizione
Gets the jump factor of this Block.
Nome
lootTable
Tipo
string
Ha Getter
Ha Setter
no
Descrizione
Gets the loot table id for this Block.
Nome
material
Tipo
Material
Ha Getter
Ha Setter
Descrizione
Gets the material of this Block.
Nome
registryName
Tipo
ResourceLocation
Ha Getter
Ha Setter
no
Descrizione
Gets the registry name of this block.
Nome
speedFactor
Tipo
float
Ha Getter
Ha Setter
Descrizione
Gets the speed factor of this Block.
Nome
translationKey
Tipo
string
Ha Getter
Ha Setter
no
Descrizione
Gets the translation key that is used to localize this Block.
Nome
validStates
Tipo
stdlib.List<BlockState>
Ha Getter
Ha Setter
no
Descrizione
Gets a list of valid BlockStates for this Block.