Importare la Classe

Link to importare-la-classe

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import crafttweaker.api.entity.type.player.Player;

Extending LivingEntity

Link to extending-livingentity

Player extends LivingEntity. That means all methods available in LivingEntity are also available in Player

Name: addItem

Return Type: boolean

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Player.addItem(stack as ItemStack) as boolean
ParametroTipoDescrizione
Parametro
stack
Tipo
ItemStack
Descrizione
No Description Provided

Name: attack

Return Type: void

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Player.attack(entity as Entity) as void
ParametroTipoDescrizione
Parametro
entity
Tipo
Entity
Descrizione
No Description Provided

Name: awardStat

Return Type: void

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Player.awardStat(stat as ResourceLocation) as void
ParametroTipoDescrizione
Parametro
stat
Tipo
ResourceLocation
Descrizione
No Description Provided

Name: awardStat

Return Type: void

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Player.awardStat(stat as ResourceLocation, amount as int) as void
ParametroTipoDescrizione
Parametro
stat
Tipo
ResourceLocation
Descrizione
No Description Provided
Parametro
amount
Tipo
int
Descrizione
No Description Provided

Name: canEat

Return Type: boolean

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Player.canEat(ignoreHunger as boolean) as boolean
ParametroTipoDescrizione
Parametro
ignoreHunger
Tipo
boolean
Descrizione
No Description Provided

Name: canHarmPlayer

Return Type: boolean

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Player.canHarmPlayer(player as Player) as boolean
ParametroTipoDescrizione
Parametro
player
Tipo
Player
Descrizione
No Description Provided

Link to canUseGameMasterBlocks

Name: canUseGameMasterBlocks

Return Type: boolean

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// Player.canUseGameMasterBlocks() as boolean

myPlayer.canUseGameMasterBlocks();

Link to causeFoodExhaustion

Name: causeFoodExhaustion

Return Type: void

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Player.causeFoodExhaustion(exhaustion as float) as void
ParametroTipoDescrizione
Parametro
exhaustion
Tipo
float
Descrizione
No Description Provided

Name: crit

Return Type: void

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Player.crit(entity as Entity) as void
ParametroTipoDescrizione
Parametro
entity
Tipo
Entity
Descrizione
No Description Provided

Name: disableShield

Return Type: void

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Player.disableShield(usingAxe as boolean) as void
ParametroTipoDescrizione
Parametro
usingAxe
Tipo
boolean
Descrizione
No Description Provided

Link to displayClientMessage

Name: displayClientMessage

Return Type: void

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Player.displayClientMessage(component as Component, actionBar as boolean) as void
ParametroTipoDescrizione
Parametro
component
Tipo
Component
Descrizione
No Description Provided
Parametro
actionBar
Tipo
boolean
Descrizione
No Description Provided

Name: drop

Return Type: ItemEntity

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Player.drop(stack as ItemStack, traceItem as boolean) as ItemEntity
ParametroTipoDescrizione
Parametro
stack
Tipo
ItemStack
Descrizione
No Description Provided
Parametro
traceItem
Tipo
boolean
Descrizione
No Description Provided

Name: getAbilities

Return Type: Abilities

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// Player.getAbilities() as Abilities

myPlayer.getAbilities();

Name: getCooldowns

Return Type: ItemCooldowns

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// Player.getCooldowns() as ItemCooldowns

myPlayer.getCooldowns();

Link to getCurrentItemAttackStrengthDelay

Name: getCurrentItemAttackStrengthDelay

Return Type: float

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// Player.getCurrentItemAttackStrengthDelay() as float

myPlayer.getCurrentItemAttackStrengthDelay();

Name: getDestroySpeed

Return Type: float

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Player.getDestroySpeed(state as BlockState) as float
ParametroTipoDescrizione
Parametro
state
Tipo
BlockState
Descrizione
No Description Provided

Link to getEnchantmentSeed

Name: getEnchantmentSeed

Return Type: int

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// Player.getEnchantmentSeed() as int

myPlayer.getEnchantmentSeed();

Name: getFoodData

Return Type: FoodData

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// Player.getFoodData() as FoodData

myPlayer.getFoodData();

Name: getInventory

Return Type: Inventory

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// Player.getInventory() as Inventory

myPlayer.getInventory();

Name: getLuck

Return Type: float

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// Player.getLuck() as float

myPlayer.getLuck();

Name: getMainArm

Return Type: HumanoidArm

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// Player.getMainArm() as HumanoidArm

myPlayer.getMainArm();

Name: getScore

Return Type: int

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// Player.getScore() as int

myPlayer.getScore();

Link to getShoulderEntityLeft

Name: getShoulderEntityLeft

Return Type: MapData

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// Player.getShoulderEntityLeft() as MapData

myPlayer.getShoulderEntityLeft();

Link to getShoulderEntityRight

Name: getShoulderEntityRight

Return Type: MapData

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// Player.getShoulderEntityRight() as MapData

myPlayer.getShoulderEntityRight();

Name: getSleepTimer

Return Type: int

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// Player.getSleepTimer() as int

myPlayer.getSleepTimer();

Link to getXpNeededForNextLevel

Name: getXpNeededForNextLevel

Return Type: int

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// Player.getXpNeededForNextLevel() as int

myPlayer.getXpNeededForNextLevel();

Name: give

Return Type: void

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Player.give(stack as IItemStack, slot as int) as void
ParametroTipoDescrizioneOptionalDefaultValue
Parametro
stack
Tipo
IItemStack
Descrizione
No Description Provided
Optional
no
DefaultValue
Parametro
slot
Tipo
int
Descrizione
No Description Provided
Optional
DefaultValue
-1

Link to giveExperienceLevels

Name: giveExperienceLevels

Return Type: void

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Player.giveExperienceLevels(levels as int) as void
ParametroTipoDescrizione
Parametro
levels
Tipo
int
Descrizione
No Description Provided

Link to giveExperiencePoints

Name: giveExperiencePoints

Return Type: void

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Player.giveExperiencePoints(amount as int) as void
ParametroTipoDescrizione
Parametro
amount
Tipo
int
Descrizione
No Description Provided

Link to hasCorrectToolForDrops

Name: hasCorrectToolForDrops

Return Type: boolean

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Player.hasCorrectToolForDrops(state as BlockState) as boolean
ParametroTipoDescrizione
Parametro
state
Tipo
BlockState
Descrizione
No Description Provided

Name: increaseScore

Return Type: void

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Player.increaseScore(score as int) as void
ParametroTipoDescrizione
Parametro
score
Tipo
int
Descrizione
No Description Provided

Name: isCreative

Return Type: boolean

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// Player.isCreative() as boolean

myPlayer.isCreative();

Name: isHurt

Return Type: boolean

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// Player.isHurt() as boolean

myPlayer.isHurt();

Name: isLocalPlayer

Return Type: boolean

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// Player.isLocalPlayer() as boolean

myPlayer.isLocalPlayer();

Link to isReducedDebugInfo

Name: isReducedDebugInfo

Return Type: boolean

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// Player.isReducedDebugInfo() as boolean

myPlayer.isReducedDebugInfo();

Name: isScoping

Return Type: boolean

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// Player.isScoping() as boolean

myPlayer.isScoping();

Link to isSecondaryUseActive

Name: isSecondaryUseActive

Return Type: boolean

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// Player.isSecondaryUseActive() as boolean

myPlayer.isSecondaryUseActive();

Link to isSleepingLongEnough

Name: isSleepingLongEnough

Return Type: boolean

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// Player.isSleepingLongEnough() as boolean

myPlayer.isSleepingLongEnough();

Name: jumpFromGround

Return Type: void

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// Player.jumpFromGround() as void

myPlayer.jumpFromGround();

Name: magicCrit

Return Type: void

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Player.magicCrit(entity as Entity) as void
ParametroTipoDescrizione
Parametro
entity
Tipo
Entity
Descrizione
No Description Provided

Name: mayBuild

Return Type: boolean

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// Player.mayBuild() as boolean

myPlayer.mayBuild();

Name: playNotifySound

Return Type: void

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Player.playNotifySound(event as SoundEvent, source as SoundSource, volume as float, pitch as float) as void
ParametroTipoDescrizione
Parametro
event
Tipo
SoundEvent
Descrizione
No Description Provided
Parametro
sorgente
Tipo
SoundSource
Descrizione
No Description Provided
Parametro
volume
Tipo
float
Descrizione
No Description Provided
Parametro
pitch
Tipo
float
Descrizione
No Description Provided

Name: respawn

Return Type: void

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// Player.respawn() as void

myPlayer.respawn();

Name: sendMessage

Return Type: void

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Player.sendMessage(text as Component) as void
ParametroTipoDescrizione
Parametro
testo
Tipo
Component
Descrizione
No Description Provided

Link to setEntityOnShoulder

Name: setEntityOnShoulder

Return Type: boolean

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Player.setEntityOnShoulder(entityData as MapData) as boolean
ParametroTipoDescrizione
Parametro
entityData
Tipo
MapData
Descrizione
No Description Provided

Name: setMainArm

Return Type: void

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Player.setMainArm(arm as HumanoidArm) as void
ParametroTipoDescrizione
Parametro
arm
Tipo
HumanoidArm
Descrizione
No Description Provided

Link to setReducedDebugInfo

Name: setReducedDebugInfo

Return Type: void

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Player.setReducedDebugInfo(reducedDebugInfo as boolean) as void
ParametroTipoDescrizione
Parametro
reducedDebugInfo
Tipo
boolean
Descrizione
No Description Provided

Name: setScore

Return Type: void

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Player.setScore(score as int) as void
ParametroTipoDescrizione
Parametro
score
Tipo
int
Descrizione
No Description Provided

Name: stopSleeping

Return Type: void

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// Player.stopSleeping() as void

myPlayer.stopSleeping();

Name: sweepAttack

Return Type: void

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// Player.sweepAttack() as void

myPlayer.sweepAttack();
NomeTipoHa GetterHa SetterDescrizione
Nome
abilities
Tipo
Abilities
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
canUseGameMasterBlocks
Tipo
boolean
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
cooldowns
Tipo
ItemCooldowns
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
currentItemAttackStrengthDelay
Tipo
float
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
enchantmentSeed
Tipo
int
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
foodData
Tipo
FoodData
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
inventory
Tipo
Inventory
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
isCreative
Tipo
boolean
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
isHurt
Tipo
boolean
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
isLocalPlayer
Tipo
boolean
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
isReducedDebugInfo
Tipo
boolean
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
isScoping
Tipo
boolean
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
isSecondaryUseActive
Tipo
boolean
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
isSleepingLongEnough
Tipo
boolean
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
luck
Tipo
float
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
mainArm
Tipo
HumanoidArm
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
mayBuild
Tipo
boolean
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
score
Tipo
int
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
shoulderEntityLeft
Tipo
MapData
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
shoulderEntityRight
Tipo
MapData
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
sleepTimer
Tipo
int
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
xpNeededForNextLevel
Tipo
int
Ha Getter
Ha Setter
no
Descrizione
No Description Provided