IIngredientAny
Link to iingredientany
An IIngredient which matches all items
Importare la Classe
Link to importare-la-classe
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.api.ingredient.type.IIngredientAny;
Interfacce Implementate
Link to interfacce-implementate
IIngredientAny implements the following interfaces. That means all methods defined in these interfaces are also available in IIngredientAny
Enum Constants
Link to enum-constants
IIngredientAny is an enum. It has 1 enum constants. They are accessible using the code below.
ZenScript CopyIIngredientAny.INSTANCE
Static Methods
Link to static-methods
Name: getInstance
Return Type: IIngredientAny
ZenScript Copy// IIngredientAny.getInstance() as IIngredientAny
IIngredientAny.getInstance();
Caster
Link to caster
Tipo Risultato | Implicito |
---|---|
Tipo Risultato IData | Implicito sì |
Tipo Risultato IIngredientWithAmount | Implicito sì |
Tipo Risultato MapData | Implicito sì |
Metodi
Link to metodi
Name: addGlobalAttributeModifier
Adds an AttributeModifier to this IIngredient.
Attributes added with this method appear on all ItemStacks that match this IIngredient, regardless of how or when the ItemStack was made, if you want to have the attribute on a single specific ItemStack (such as a specific Diamond Sword made in a recipe), then you should use IItemStack#withAttributeModifier
Return Type: void
ZenScript Copy// IIngredientAny.addGlobalAttributeModifier(attribute as Attribute, name as string, value as double, operation as AttributeOperation, slotTypes as EquipmentSlot[]) as void
IIngredientAny.getInstance().addGlobalAttributeModifier(<attribute:minecraft:generic.attack_damage>, "Extra Power", 10, AttributeOperation.ADDITION, [<equipmentslot:chest>]);
Parametro | Tipo | Descrizione |
---|---|---|
Parametro attribute | Tipo Attribute | Descrizione The Attribute of the modifier. |
Parametro nome | Tipo string | Descrizione The name of the modifier. |
Parametro valore | Tipo double | Descrizione The value of the modifier. |
Parametro operation | Tipo AttributeOperation | Descrizione The operation of the modifier. |
Parametro slotTypes | Tipo EquipmentSlot[] | Descrizione What slots the modifier is valid for. |
Name: addGlobalAttributeModifier
Adds an AttributeModifier to this IIngredient using a specific UUID.
The UUID can be used to override an existing attribute on an ItemStack with this new modifier. You can use /ct hand attributes
to get the UUID of the attributes on an ItemStack.
Attributes added with this method appear on all ItemStacks that match this IIngredient, regardless of how or when the ItemStack was made, if you want to have the attribute on a single specific ItemStack (such as a specific Diamond Sword made in a recipe), then you should use IItemStack#withAttributeModifier
Return Type: void
ZenScript Copy// IIngredientAny.addGlobalAttributeModifier(attribute as Attribute, uuid as string, name as string, value as double, operation as AttributeOperation, slotTypes as EquipmentSlot[]) as void
IIngredientAny.getInstance().addGlobalAttributeModifier(<attribute:minecraft:generic.attack_damage>, "8c1b5535-9f79-448b-87ae-52d81480aaa3", "Extra Power", 10, AttributeOperation.ADDITION, [<equipmentslot:chest>]);
Parametro | Tipo | Descrizione |
---|---|---|
Parametro attribute | Tipo Attribute | Descrizione The Attribute of the modifier. |
Parametro uuid | Tipo string | Descrizione The unique identifier of the modifier to replace. |
Parametro nome | Tipo string | Descrizione The name of the modifier. |
Parametro valore | Tipo double | Descrizione The value of the modifier. |
Parametro operation | Tipo AttributeOperation | Descrizione The operation of the modifier. |
Parametro slotTypes | Tipo EquipmentSlot[] | Descrizione What slots the modifier is valid for. |
Name: addShiftTooltip
Return Type: void
ZenScript CopyIIngredientAny.addShiftTooltip(content as Component, showMessage as Component) as void
Parametro | Tipo | Descrizione | Optional | DefaultValue |
---|---|---|---|---|
Parametro contenuto | Tipo Component | Descrizione No Description Provided | Optional no | DefaultValue |
Parametro showMessage | Tipo Component | Descrizione No Description Provided | Optional sì | DefaultValue |
Name: addTooltip
Return Type: void
ZenScript CopyIIngredientAny.addTooltip(content as Component) as void
Parametro | Tipo | Descrizione |
---|---|---|
Parametro contenuto | Tipo Component | Descrizione No Description Provided |
Name: anyDamage
Return Type: IngredientConditioned<IIngredient>
ZenScript Copy// IIngredientAny.anyDamage() as IngredientConditioned<IIngredient>
IIngredientAny.getInstance().anyDamage();
Name: asIIngredientWithAmount
Used implicitly when a machine can accept more than one item but you only provide one.
Return Type: IIngredientWithAmount
ZenScript Copy// IIngredientAny.asIIngredientWithAmount() as IIngredientWithAmount
IIngredientAny.getInstance().asIIngredientWithAmount();
Name: clearTooltip
Return Type: void
ZenScript Copy// IIngredientAny.clearTooltip() as void
IIngredientAny.getInstance().clearTooltip();
Name: contains
Does the ingredient contain the given ingredient?
Return Type: boolean
ZenScript Copy// IIngredientAny.contains(ingredient as IIngredient) as boolean
IIngredientAny.getInstance().contains((<item:minecraft:iron_ingot> | <item:minecraft:gold_ingot>));
Parametro | Tipo | Descrizione |
---|---|---|
Parametro ingredient | Tipo IIngredient | Descrizione The ingredient to check |
Name: getRemainingItem
When this ingredient stack is crafted, what will remain in the grid? Does not check if the stack matches though! Used e.g. in Crafting Table recipes.
Return Type: IItemStack
ZenScript Copy// IIngredientAny.getRemainingItem(stack as IItemStack) as IItemStack
IIngredientAny.getInstance().getRemainingItem(<item:minecraft:iron_ingot>);
Parametro | Tipo | Descrizione |
---|---|---|
Parametro stack | Tipo IItemStack | Descrizione The stack to provide for this ingredient. |
Name: matches
Does the given stack match the ingredient?
Return Type: boolean
ZenScript Copy// IIngredientAny.matches(stack as IItemStack) as boolean
IIngredientAny.getInstance().matches(<item:minecraft:iron_ingot>);
Parametro | Tipo | Descrizione |
---|---|---|
Parametro stack | Tipo IItemStack | Descrizione The stack to check |
Name: modifyShiftTooltip
Return Type: void
ZenScript CopyIIngredientAny.modifyShiftTooltip(shiftedFunction as ITooltipFunction, unshiftedFunction as ITooltipFunction) as void
Parametro | Tipo | Descrizione | Optional | DefaultValue |
---|---|---|---|---|
Parametro shiftedFunction | Tipo ITooltipFunction | Descrizione No Description Provided | Optional no | DefaultValue |
Parametro unshiftedFunction | Tipo ITooltipFunction | Descrizione No Description Provided | Optional sì | DefaultValue |
Name: modifyTooltip
Return Type: void
ZenScript CopyIIngredientAny.modifyTooltip(function as ITooltipFunction) as void
Parametro | Tipo | Descrizione |
---|---|---|
Parametro function | Tipo ITooltipFunction | Descrizione No Description Provided |
Name: mul
Use this in contexts where machines accept more than one item to state that fact.
Return Type: IIngredientWithAmount
ZenScript CopyIIngredientAny.mul(amount as int) as IIngredientWithAmount
Parametro | Tipo | Descrizione |
---|---|---|
Parametro amount | Tipo int | Descrizione No Description Provided |
Name: only
Use this if you already have the condition from another ingredient
Return Type: IngredientConditioned<IIngredient>
ZenScript CopyIIngredientAny.only(condition as IIngredientCondition<IIngredient>) as IngredientConditioned<IIngredient>
Parametro | Tipo | Descrizione |
---|---|---|
Parametro condition | Tipo IIngredientCondition<IIngredient> | Descrizione No Description Provided |
Name: onlyDamaged
Return Type: IngredientConditioned<IIngredient>
ZenScript Copy// IIngredientAny.onlyDamaged() as IngredientConditioned<IIngredient>
IIngredientAny.getInstance().onlyDamaged();
Name: onlyDamagedAtLeast
Return Type: IngredientConditioned<IIngredient>
ZenScript CopyIIngredientAny.onlyDamagedAtLeast(minDamage as int) as IngredientConditioned<IIngredient>
Parametro | Tipo | Descrizione |
---|---|---|
Parametro minDamage | Tipo int | Descrizione No Description Provided |
Name: onlyDamagedAtMost
Return Type: IngredientConditioned<IIngredient>
ZenScript CopyIIngredientAny.onlyDamagedAtMost(maxDamage as int) as IngredientConditioned<IIngredient>
Parametro | Tipo | Descrizione |
---|---|---|
Parametro maxDamage | Tipo int | Descrizione No Description Provided |
Name: onlyIf
Return Type: IngredientConditioned<IIngredient>
ZenScript CopyIIngredientAny.onlyIf(uid as string, function as Predicate<IItemStack>) as IngredientConditioned<IIngredient>
Parametro | Tipo | Descrizione | Optional | DefaultValue |
---|---|---|---|---|
Parametro uid | Tipo string | Descrizione No Description Provided | Optional no | DefaultValue |
Parametro function | Tipo Predicate<IItemStack> | Descrizione No Description Provided | Optional sì | DefaultValue |
Name: removeGlobalAttribute
Removes all AttributeModifiers that use the given Attribute from this IIngredient.
Attributes removed with this method are removed from ItemStacks that match this IIngredient, regardless of how or when the ItemStack was made, if you want to remove the attribute on a single specific ItemStack (such as a specific Diamond Sword made in a recipe), then you should use IItemStack#withoutAttribute.
This method can only remove default Attributes from an ItemStack, it is still possible that an ItemStack can override it.
Return Type: void
ZenScript Copy// IIngredientAny.removeGlobalAttribute(attribute as Attribute, slotTypes as EquipmentSlot[]) as void
IIngredientAny.getInstance().removeGlobalAttribute(<attribute:minecraft:generic.attack_damage>, [<equipmentslot:chest>]);
Parametro | Tipo | Descrizione |
---|---|---|
Parametro attribute | Tipo Attribute | Descrizione The attribute to remove. |
Parametro slotTypes | Tipo EquipmentSlot[] | Descrizione The slot types to remove it from. |
Name: removeGlobalAttributeModifier
Removes all AttributeModifiers who's ID is the same as the given uuid from this IIngredient.
Return Type: void
ZenScript Copy// IIngredientAny.removeGlobalAttributeModifier(uuid as string, slotTypes as EquipmentSlot[]) as void
IIngredientAny.getInstance().removeGlobalAttributeModifier("8c1b5535-9f79-448b-87ae-52d81480aaa3", [<equipmentslot:chest>]);
Parametro | Tipo | Descrizione |
---|---|---|
Parametro uuid | Tipo string | Descrizione The unique id of the AttributeModifier to remove. |
Parametro slotTypes | Tipo EquipmentSlot[] | Descrizione The slot types to remove it from. |
Name: removeTooltip
Return Type: void
ZenScript CopyIIngredientAny.removeTooltip(regex as string) as void
Parametro | Tipo | Descrizione |
---|---|---|
Parametro regex | Tipo string | Descrizione No Description Provided |
Name: reuse
Return Type: IIngredientTransformed<IIngredient>
ZenScript Copy// IIngredientAny.reuse() as IIngredientTransformed<IIngredient>
IIngredientAny.getInstance().reuse();
Name: transform
Use this if you already have the transformer from another ingredient
Return Type: IIngredientTransformed<IIngredient>
ZenScript CopyIIngredientAny.transform(transformer as IIngredientTransformer<IIngredient>) as IIngredientTransformed<IIngredient>
Parametro | Tipo | Descrizione |
---|---|---|
Parametro trasformatore | Tipo IIngredientTransformer<IIngredient> | Descrizione No Description Provided |
Name: transformCustom
Return Type: IIngredientTransformed<IIngredient>
ZenScript CopyIIngredientAny.transformCustom(uid as string, function as Function<IItemStack,IItemStack>) as IIngredientTransformed<IIngredient>
Parametro | Tipo | Descrizione | Optional | DefaultValue |
---|---|---|---|---|
Parametro uid | Tipo string | Descrizione No Description Provided | Optional no | DefaultValue |
Parametro function | Tipo Function<IItemStack,IItemStack> | Descrizione No Description Provided | Optional sì | DefaultValue |
Name: transformDamage
Return Type: IIngredientTransformed<IIngredient>
ZenScript CopyIIngredientAny.transformDamage(amount as int) as IIngredientTransformed<IIngredient>
Parametro | Tipo | Descrizione | Optional | DefaultValue |
---|---|---|---|---|
Parametro amount | Tipo int | Descrizione No Description Provided | Optional sì | DefaultValue 1 |
Name: transformReplace
Return Type: IIngredientTransformed<IIngredient>
ZenScript CopyIIngredientAny.transformReplace(replaceWith as IItemStack) as IIngredientTransformed<IIngredient>
Parametro | Tipo | Descrizione |
---|---|---|
Parametro replaceWith | Tipo IItemStack | Descrizione No Description Provided |
Operators
Link to operators
Name: CONTAINS
Does the ingredient contain the given ingredient?
ZenScript Copyingredient as IIngredient in myIIngredientAny
(<item:minecraft:iron_ingot> | <item:minecraft:gold_ingot>) in IIngredientAny.getInstance()
Name: MUL
Use this in contexts where machines accept more than one item to state that fact.
ZenScript CopymyIIngredientAny * amount as int
Name: OR
ZenScript CopymyIIngredientAny | other as IIngredient
Proprietà
Link to proprietà
Nome | Tipo | Ha Getter | Ha Setter | Descrizione |
---|---|---|---|---|
Nome burnTime | Tipo void | Ha Getter no | Ha Setter sì | Descrizione Sets the burn time of this ingredient, for use in the furnace and other machines |