Importare la Classe

Link to importare-la-classe

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import crafttweaker.api.world.DamageSource;

Name: getDirectEntity

Return Type: Entity

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// DamageSource.getDirectEntity() as Entity

myDamageSource.getDirectEntity();

Name: getEntity

Return Type: Entity

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// DamageSource.getEntity() as Entity

myDamageSource.getEntity();

Link to getFoodExhaustion

Name: getFoodExhaustion

Return Type: float

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// DamageSource.getFoodExhaustion() as float

myDamageSource.getFoodExhaustion();

Link to getLocalizedDeathMessage

Name: getLocalizedDeathMessage

Return Type: Component

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DamageSource.getLocalizedDeathMessage(entity as LivingEntity) as Component
ParametroTipoDescrizione
Parametro
entity
Tipo
LivingEntity
Descrizione
No Description Provided

Name: getMsgId

Return Type: string

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// DamageSource.getMsgId() as string

myDamageSource.getMsgId();

Link to getSourcePosition

Name: getSourcePosition

Return Type: Vec3

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// DamageSource.getSourcePosition() as Vec3

myDamageSource.getSourcePosition();

Name: isBypassArmor

Return Type: boolean

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// DamageSource.isBypassArmor() as boolean

myDamageSource.isBypassArmor();

Name: isBypassInvul

Return Type: boolean

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// DamageSource.isBypassInvul() as boolean

myDamageSource.isBypassInvul();

Name: isBypassMagic

Return Type: boolean

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// DamageSource.isBypassMagic() as boolean

myDamageSource.isBypassMagic();

Link to isCreativePlayer

Name: isCreativePlayer

Return Type: boolean

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// DamageSource.isCreativePlayer() as boolean

myDamageSource.isCreativePlayer();

Name: isDamageHelmet

Return Type: boolean

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// DamageSource.isDamageHelmet() as boolean

myDamageSource.isDamageHelmet();

Name: isExplosion

Return Type: boolean

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// DamageSource.isExplosion() as boolean

myDamageSource.isExplosion();

Name: isFall

Return Type: boolean

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// DamageSource.isFall() as boolean

myDamageSource.isFall();

Name: isFire

Return Type: boolean

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// DamageSource.isFire() as boolean

myDamageSource.isFire();

Name: isMagic

Return Type: boolean

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// DamageSource.isMagic() as boolean

myDamageSource.isMagic();

Name: isNoAggro

Return Type: boolean

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// DamageSource.isNoAggro() as boolean

myDamageSource.isNoAggro();

Name: isProjectile

Return Type: boolean

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// DamageSource.isProjectile() as boolean

myDamageSource.isProjectile();

Link to scalesWithDifficulty

Name: scalesWithDifficulty

Return Type: boolean

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// DamageSource.scalesWithDifficulty() as boolean

myDamageSource.scalesWithDifficulty();

Name: setExplosion

Return Type: DamageSource

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// DamageSource.setExplosion() as DamageSource

myDamageSource.setExplosion();

Name: setIsFall

Return Type: DamageSource

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// DamageSource.setIsFall() as DamageSource

myDamageSource.setIsFall();

Name: setMagic

Return Type: DamageSource

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// DamageSource.setMagic() as DamageSource

myDamageSource.setMagic();

Name: setNoAggro

Return Type: DamageSource

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// DamageSource.setNoAggro() as DamageSource

myDamageSource.setNoAggro();

Name: setProjectile

Return Type: DamageSource

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// DamageSource.setProjectile() as DamageSource

myDamageSource.setProjectile();

Link to setScalesWithDifficulty

Name: setScalesWithDifficulty

Return Type: DamageSource

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// DamageSource.setScalesWithDifficulty() as DamageSource

myDamageSource.setScalesWithDifficulty();
NomeTipoHa GetterHa SetterDescrizione
Nome
directEntity
Tipo
Entity
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
doesBypassArmor
Tipo
boolean
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
doesBypassInvul
Tipo
boolean
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
doesBypassMagic
Tipo
boolean
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
doesDamageHelmet
Tipo
boolean
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
entity
Tipo
Entity
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
foodExhaustion
Tipo
float
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
isCreativePlayer
Tipo
boolean
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
isExplosion
Tipo
boolean
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
isFall
Tipo
boolean
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
isFire
Tipo
boolean
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
isMagic
Tipo
boolean
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
isNoAggro
Tipo
boolean
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
isProjectile
Tipo
boolean
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
msgId
Tipo
string
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
scalesWithDifficulty
Tipo
boolean
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
sorgente
Tipo
Vec3
Ha Getter
Ha Setter
no
Descrizione
No Description Provided