Importing the class

Link to importing-the-class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import crafttweaker.api.util.math.Quaternion;

Name: conj

Return Type: void

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// Quaternion.conj() as void

myQuaternion.conj();

Name: copy

Return Type: Quaternion

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// Quaternion.copy() as Quaternion

myQuaternion.copy();

Name: i

Return Type: float

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// Quaternion.i() as float

myQuaternion.i();

Name: j

Return Type: float

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// Quaternion.j() as float

myQuaternion.j();

Name: k

Return Type: float

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// Quaternion.k() as float

myQuaternion.k();

Name: mul

Return Type: void

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Quaternion.mul(other as Quaternion) as void
ParameterTypeDescription
Parameter
other
Type
Quaternion
Description
No Description Provided

Name: mul

Return Type: void

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Quaternion.mul(value as float) as void
ParameterTypeDescription
Parameter
value
Type
float
Description
No Description Provided

Name: normalize

Return Type: void

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// Quaternion.normalize() as void

myQuaternion.normalize();

Name: r

Return Type: float

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// Quaternion.r() as float

myQuaternion.r();

Name: setValue

Return Type: void

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Quaternion.setValue(i as float, j as float, k as float, r as float) as void
ParameterTypeDescription
Parameter
i
Type
float
Description
No Description Provided
Parameter
j
Type
float
Description
No Description Provided
Parameter
k
Type
float
Description
No Description Provided
Parameter
r
Type
float
Description
No Description Provided

Name: slerp

Return Type: void

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Quaternion.slerp(other as Quaternion, value as float) as void
ParameterTypeDescription
Parameter
other
Type
Quaternion
Description
No Description Provided
Parameter
value
Type
float
Description
No Description Provided

Name: toXYZ

Return Type: Vector3f

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// Quaternion.toXYZ() as Vector3f

myQuaternion.toXYZ();

Name: toXYZDegrees

Return Type: Vector3f

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// Quaternion.toXYZDegrees() as Vector3f

myQuaternion.toXYZDegrees();

Name: toYXZ

Return Type: Vector3f

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// Quaternion.toYXZ() as Vector3f

myQuaternion.toYXZ();

Name: toYXZDegrees

Return Type: Vector3f

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// Quaternion.toYXZDegrees() as Vector3f

myQuaternion.toYXZDegrees();
이름TypeHas GetterHas SetterDescription
이름
i
Type
float
Has Getter
true
Has Setter
false
Description
No Description Provided
이름
j
Type
float
Has Getter
true
Has Setter
false
Description
No Description Provided
이름
k
Type
float
Has Getter
true
Has Setter
false
Description
No Description Provided
이름
r
Type
float
Has Getter
true
Has Setter
false
Description
No Description Provided
이름
xyz
Type
Vector3f
Has Getter
true
Has Setter
false
Description
No Description Provided
이름
xyzDegrees
Type
Vector3f
Has Getter
true
Has Setter
false
Description
No Description Provided
이름
yxz
Type
Vector3f
Has Getter
true
Has Setter
false
Description
No Description Provided
이름
yxzDegrees
Type
Vector3f
Has Getter
true
Has Setter
false
Description
No Description Provided