AnvilRepairEvent

Link to anvilrepairevent

The event is not cancelable.

The event does not have a result.

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
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import crafttweaker.api.event.entity.player.AnvilRepairEvent;

Extending PlayerEvent

Link to extending-playerevent

AnvilRepairEvent extends PlayerEvent. That means all methods available in PlayerEvent are also available in AnvilRepairEvent

Name: getBreakChance

Return Type: float

ZenScript
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// AnvilRepairEvent.getBreakChance() as float

myAnvilRepairEvent.getBreakChance();

Link to getIngredientInput

Name: getIngredientInput

Return Type: IItemStack

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// AnvilRepairEvent.getIngredientInput() as IItemStack

myAnvilRepairEvent.getIngredientInput();

Name: getItemInput

Return Type: IItemStack

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// AnvilRepairEvent.getItemInput() as IItemStack

myAnvilRepairEvent.getItemInput();

Name: getItemResult

Return Type: IItemStack

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// AnvilRepairEvent.getItemResult() as IItemStack

myAnvilRepairEvent.getItemResult();

Name: setBreakChance

Return Type: void

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AnvilRepairEvent.setBreakChance(breakChance as float) as void
参数类型描述
参数
breakChance
类型
float
描述
No Description Provided
名称类型可获得可设置描述
名称
breakChance
类型
float
可获得
true
可设置
true
描述
No Description Provided
名称
ingredientInput
类型
IItemstack
可获得
true
可设置
false
描述
No Description Provided
名称
itemInput
类型
IItemstack
可获得
true
可设置
false
描述
No Description Provided
名称
itemResult
类型
IItemstack
可获得
true
可设置
false
描述
No Description Provided