PistonEvent
Base piston event, use PistonEventPost and PistonPreEvent
The event is not cancelable.
The event does not have a result.
Importing the class
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
Extending BlockEvent
PistonEvent extends BlockEvent. That means all methods available in BlockEvent are also available in PistonEvent
Methods
Gets the direction that the piston is facing.
Returns: the direction tha the piston is facing.
Return Type: Direction
Gets the position that the piston is facing towards.
Returns: The position that the piston is facing towards.
Return Type: BlockPos
Gets the move type of the piston (is it extending or retracting).
Returns: The move type of the piston.
Return Type: PistonMoveType
Gets a nullable structure resolver that can be used to get all the blocks that will be affected by the piston.
Be sure to call the resolve()
method on the structure resolver
Returns: A structure resolver.
Return Type: PistonStructureResolver?
Properties
Name | Type | Has Getter | Has Setter | Description |
---|---|---|---|---|
Name direction | Type Direction | Has Getter true | Has Setter false | Description Gets the direction that the piston is facing. |
Name faceOffsetPos | Type BlockPos | Has Getter true | Has Setter false | Description Gets the position that the piston is facing towards. |
Name pistonMoveType | Type PistonMoveType | Has Getter true | Has Setter false | Description Gets the move type of the piston (is it extending or retracting). |
Name structureHelper | Type PistonStructureResolver? | Has Getter true | Has Setter false | Description Gets a nullable structure resolver that can be used to get all the blocks that will be affected by the piston. Be sure to call the resolve() method on the structure resolver |