Allows you to add or remove alloy smelter recipes.

Alloy smelter recipes consist of two input ingredients (size dependent) and one output ItemStack

Importing the class

Link to importing-the-class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
Copy
import mods.immersiveengineering.AlloySmelter;

Implemented Interfaces

Link to implemented-interfaces

AlloySmelter implements the following interfaces. That means all methods defined in these interfaces are also available in AlloySmelter

Name: addJsonRecipe

ZenScript
Copy
AlloySmelter.addJsonRecipe(name as string, mapData as MapData)
ParameterType
Parameter
name
Type
string
Parameter
mapData
Type
MapData

Name: addRecipe

Adds a recipe to the alloy smelter

ZenScript
Copy
// AlloySmelter.addRecipe(recipePath as string, inputA as IIngredientWithAmount, inputB as IIngredientWithAmount, time as int, output as IItemStack)

<recipetype:immersiveengineering:alloy>.addRecipe("spin_iron_to_gold", <item:minecraft:iron_ingot> * 10, <tag:minecraft:wool>, 200, <item:minecraft:gold_ingot> * 2);
ParameterTypeDescription
Parameter
recipePath
Type
string
Description
The recipe name, without the resource location
Parameter
inputA
Type
IIngredientWithAmount
Description
The first item input
Parameter
inputB
Type
IIngredientWithAmount
Description
The second item input
Parameter
time
Type
int
Description
The time this recipe needs, in ticks
Parameter
output
Type
IItemStack
Description
The recipe output

Name: getAllRecipes

Return Type: stdlib.List<T>

ZenScript
Copy
// AlloySmelter.getAllRecipes() as stdlib.List<T>

<recipetype:immersiveengineering:alloy>.getAllRecipes();

Name: getRecipeByName

Return Type: T

ZenScript
Copy
AlloySmelter.getRecipeByName(name as string) as T
ParameterType
Parameter
name
Type
string

Name: getRecipeMap

Return Type: T[ResourceLocation]

ZenScript
Copy
// AlloySmelter.getRecipeMap() as T[ResourceLocation]

<recipetype:immersiveengineering:alloy>.getRecipeMap();

Link to getRecipesByOutput

Name: getRecipesByOutput

Return Type: stdlib.List<T>

ZenScript
Copy
AlloySmelter.getRecipesByOutput(output as IIngredient) as stdlib.List<T>
ParameterType
Parameter
output
Type
IIngredient

Name: remove

ZenScript
Copy
AlloySmelter.remove(output as IIngredient)
ParameterType
Parameter
output
Type
IIngredient

Name: removeAll

ZenScript
Copy
// AlloySmelter.removeAll()

<recipetype:immersiveengineering:alloy>.removeAll();

Name: removeByInput

ZenScript
Copy
AlloySmelter.removeByInput(input as IItemStack)
ParameterType
Parameter
input
Type
IItemStack

Name: removeByModid

ZenScript
Copy
AlloySmelter.removeByModid(modid as string, exclude as Predicate<string>)
ParameterTypeOptionalDefault Value
Parameter
modid - mod que lo añade
Type
string
Optional
false
Default Value
Parameter
excluir
Type
Predicate<string>
Optional
true
Default Value
(name as string) as bool => false

Name: removeByName

ZenScript
Copy
AlloySmelter.removeByName(names as string[])
ParameterType
Parameter
names
Type
string[]

Name: removeByRegex

ZenScript
Copy
AlloySmelter.removeByRegex(regex as string, exclude as Predicate<string>)
ParameterTypeOptionalDefault Value
Parameter
regex
Type
string
Optional
false
Default Value
Parameter
excluir
Type
Predicate<string>
Optional
true
Default Value
(name as string) as bool => false
NombreTypeHas GetterHas Setter
Nombre
allRecipes
Type
stdlib.List<T>
Has Getter
true
Has Setter
false
Nombre
recipeMap
Type
T[ResourceLocation]
Has Getter
true
Has Setter
false