Mixer
Link to mixer
Allows you to add or remove Mixer recipes.
Mixer Recipes consist of a fluid input, multiple item inputs and a fluid output.
Importing the class
Link to importing-the-class
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport mods.immersiveengineering.Mixer;
Implemented Interfaces
Link to implemented-interfaces
Mixer implements the following interfaces. That means all methods defined in these interfaces are also available in Mixer
Methods
Link to methods
Name: addJsonRecipe
ZenScript CopyMixer.addJsonRecipe(name as string, mapData as MapData)
Parameter | Type |
---|---|
Parameter name | Type string |
Parameter mapData | Type MapData |
Name: addRecipe
Adds a recipe to the Mixer. Make sure that the provided Tag is a valid fluid tag.
Mixer recipes will always convert 1mB of the input fluid to 1mB of the output fluid. The amount
parameter specifies for how many mB the given ingredients last
ZenScript Copy// Mixer.addRecipe(recipePath as string, fluidInput as MCTag, inputItems as IIngredientWithAmount[], energy as int, output as Fluid, amount as int)
<recipetype:immersiveengineering:mixer>.addRecipe("grow_creosote_oil", <tag:minecraft:water>, [<item:minecraft:oak_sapling>, <item:minecraft:bone_meal> * 4, <item:immersiveengineering:creosote_bucket>], 5000, <fluid:immersiveengineering:creosote>.fluid, 8000);
Parameter | Type | Description |
---|---|---|
Parameter recipePath | Type string | Description The recipe name, without the resource location |
Parameter fluidInput | Type MCTag | Description The fluid input as Tag |
Parameter inputItems | Type IIngredientWithAmount[] | Description The required input items |
Parameter energy | Type int | Description The total energy required |
Parameter output | Type Fluid | Description The produced output fluidStack |
Parameter amount | Type int | Description The amount of fluid that can be converted per set of input items (in mB) |
Name: getAllRecipes
Return Type: stdlib.List<T>
ZenScript Copy// Mixer.getAllRecipes() as stdlib.List<T>
<recipetype:immersiveengineering:mixer>.getAllRecipes();
Name: getRecipeByName
Return Type: T
ZenScript CopyMixer.getRecipeByName(name as string) as T
Parameter | Type |
---|---|
Parameter name | Type string |
Name: getRecipeMap
Return Type: T[ResourceLocation]
ZenScript Copy// Mixer.getRecipeMap() as T[ResourceLocation]
<recipetype:immersiveengineering:mixer>.getRecipeMap();
Name: getRecipesByOutput
Return Type: stdlib.List<T>
ZenScript CopyMixer.getRecipesByOutput(output as IIngredient) as stdlib.List<T>
Parameter | Type |
---|---|
Parameter output | Type IIngredient |
Name: removeAll
ZenScript Copy// Mixer.removeAll()
<recipetype:immersiveengineering:mixer>.removeAll();
Name: removeByInput
ZenScript CopyMixer.removeByInput(input as IItemStack)
Parameter | Type |
---|---|
Parameter input | Type IItemStack |
Name: removeByModid
ZenScript CopyMixer.removeByModid(modid as string, exclude as Predicate<string>)
Parameter | Type | Optional | Default Value |
---|---|---|---|
Parameter modid - mod que lo añade | Type string | Optional false | Default Value |
Parameter excluir | Type Predicate<string> | Optional true | Default Value (name as string) as bool => false |
Name: removeByName
ZenScript CopyMixer.removeByName(names as string[])
Parameter | Type |
---|---|
Parameter names | Type string[] |
Name: removeByRegex
ZenScript CopyMixer.removeByRegex(regex as string, exclude as Predicate<string>)
Parameter | Type | Optional | Default Value |
---|---|---|---|
Parameter regex | Type string | Optional false | Default Value |
Parameter excluir | Type Predicate<string> | Optional true | Default Value (name as string) as bool => false |
Name: removeRecipe
Removes all recipes that return this given fluid. Since it's only the fluid, it does not check amounts. Does not remove potion recipes!
ZenScript Copy// Mixer.removeRecipe(fluid as Fluid)
<recipetype:immersiveengineering:mixer>.removeRecipe(<fluid:immersiveengineering:concrete>.fluid);
Parameter | Type | Description |
---|---|---|
Parameter fluid | Type Fluid | Description The fluid output to remove |
Name: removeRecipe
Removes all recipes that return this given fluid Stack. Only removes if the fluid and the fluid amount match. Does not remove potion recipes!
ZenScript Copy// Mixer.removeRecipe(fluidStack as IFluidStack)
<recipetype:immersiveengineering:mixer>.removeRecipe(<fluid:immersiveengineering:concrete> * 500);
Parameter | Type | Description |
---|---|---|
Parameter fluidStack | Type IFluidStack | Description The output to remove |
Properties
Link to properties
Nombre | Type | Has Getter | Has Setter |
---|---|---|---|
Nombre allRecipes | Type stdlib.List<T> | Has Getter true | Has Setter false |
Nombre recipeMap | Type T[ResourceLocation] | Has Getter true | Has Setter false |