Fallable
Link to fallable
Importing the class
Link to importing-the-class
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.api.block.type.falling.Fallable;
Methods
Link to methods
Name: getFallDamageSource
Gets the damage source used when this block falls on an entity.
Returns: The damage source used when this block falls on an entity.
Return Type: DamageSource
ZenScript Copy// Fallable.getFallDamageSource() as DamageSource
(<block:minecraft:sand> as Fallable).getFallDamageSource();
Name: getHurtsEntitySelector
Gets a predicate that determines if an entity should be damaged by this falling block.
Returns: The predicate that determines if an entity should be damaged by this falling block.
Return Type: Predicate<Entity>
ZenScript Copy// Fallable.getHurtsEntitySelector() as Predicate<Entity>
(<block:minecraft:sand> as Fallable).getHurtsEntitySelector();
Name: onBrokenAfterFall
ZenScript CopyFallable.onBrokenAfterFall(level as Level, pos as BlockPos, fallingEntity as FallingBlockEntity)
Parameter | Type |
---|---|
Parameter level | Type Level |
Parameter pos | Type BlockPos |
Parameter fallingEntity | Type FallingBlockEntity |
Name: onLand
ZenScript CopyFallable.onLand(level as Level, pos as BlockPos, fallingState as BlockState, placeState as BlockState, fallingEntity as FallingBlockEntity)
Parameter | Type |
---|---|
Parameter level | Type Level |
Parameter pos | Type BlockPos |
Parameter fallingState | Type BlockState |
Parameter placeState | Type BlockState |
Parameter fallingEntity | Type FallingBlockEntity |
Properties
Link to properties
Nombre | Type | Has Getter | Has Setter | Description |
---|---|---|---|---|
Nombre fallDamageSource | Type DamageSource | Has Getter true | Has Setter false | Description Gets the damage source used when this block falls on an entity. |
Nombre hurtsEntitySelector | Type Predicate<Entity> | Has Getter true | Has Setter false | Description Gets a predicate that determines if an entity should be damaged by this falling block. |