This event is fired every time the player fishes up an item. It can be used to add or remove drops, change the durability damage, do other effects, and even prevent the fishing by canceling the event.

The event is cancelable.

If the event is canceled, will cause the player to receive no items at all

The event does not have a result.

Importare la Classe

Link to importare-la-classe

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
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import crafttweaker.api.event.entity.player.ItemFishedEvent;

Extending PlayerEvent

Link to extending-playerevent

ItemFishedEvent extends PlayerEvent. That means all methods available in PlayerEvent are also available in ItemFishedEvent

Name: damageRodBy

Sets the amount of durability damage to inflict on the fishing rod.

ZenScript
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// ItemFishedEvent.damageRodBy(damage as int)

event.damageRodBy(5);
ParametroTipoDescrizione
Parametro
damage
Tipo
int
Descrizione
The amount of durability damage.

Name: getDrops

Gets the list of items being fished up by the player.

Returns: The list of items being fished up by the player.
Return Type: stdlib.List<ItemStack>

ZenScript
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// ItemFishedEvent.getDrops() as stdlib.List<ItemStack>

event.getDrops();

Name: getItemDamage

Gets the amount of durability damage to inflict on the fishing rod.

Returns: The amount of durability damage to inflict on the fishing rod.
Return Type: int

ZenScript
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// ItemFishedEvent.getItemDamage() as int

event.getItemDamage();
NomeTipoHa GetterHa SetterDescrizione
Nome
damageRodBy
Tipo
ItemFishedEvent
Ha Getter
no
Ha Setter
Descrizione
Sets the amount of durability damage to inflict on the fishing rod.
Nome
drops
Tipo
stdlib.List<ItemStack>
Ha Getter
Ha Setter
no
Descrizione
Gets the list of items being fished up by the player.
Nome
itemDamage
Tipo
int
Ha Getter
Ha Setter
no
Descrizione
Gets the amount of durability damage to inflict on the fishing rod.