Importare la Classe

Link to importare-la-classe

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import mods.zensummoning.SummoningInfo;

Name: create

Creates a new SummoningInfo with default values.
See other methods for adding more customization.

Same as constructor.

Returns: new info
Return Type: SummoningInfo

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// SummoningInfo.create() as SummoningInfo

SummoningInfo.create();

No Description Provided

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new SummoningInfo() as SummoningInfo
new SummoningInfo();

Name: addCondition

Adds an additional condition for the summoning to work. This can be used to require a gamestage (or deny one I guess)

Returns: self
Return Type: SummoningInfo

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// SummoningInfo.addCondition(condition as Predicate<SummoningAttempt>, failureMessage as string, jeiDescription as string) as SummoningInfo

mySummoningInfo.addCondition(Predicate for summoning to succeed, Chat message to show on failure, Line to show in JEI preview);
ParametroTipoDescrizione
Parametro
condition
Tipo
Predicate<SummoningAttempt>
Descrizione
condition
Parametro
failureMessage
Tipo
string
Descrizione
chat message on failure
Parametro
jeiDescription
Tipo
string
Descrizione
No Description Provided

Name: addMob

Adds a new mob to the summoning. Returns itself for builder pattern.

Returns: self SummoningInfo for builder pattern
Return Type: SummoningInfo

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// SummoningInfo.addMob(info as MobInfo) as SummoningInfo

mySummoningInfo.addMob(MobInfo.create().setMob("minecraft:zombie"));
ParametroTipoDescrizione
Parametro
info
Tipo
MobInfo
Descrizione
mob to add

Name: setCatalyst

Sets the catalyst that will be used to start the ritual.

Returns: self
Return Type: SummoningInfo

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// SummoningInfo.setCatalyst(ingredient as IIngredientWithAmount) as SummoningInfo

mySummoningInfo.setCatalyst(<item:minecraft:stick> * 2);
ParametroTipoDescrizione
Parametro
ingredient
Tipo
IIngredientWithAmount
Descrizione
catalyst

Link to setConsumeCatalyst

Name: setConsumeCatalyst

Determines whether or not the catalyst will be consumed.

Returns: self
Return Type: SummoningInfo

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// SummoningInfo.setConsumeCatalyst(value as boolean) as SummoningInfo

mySummoningInfo.setConsumeCatalyst(false);
ParametroTipoDescrizione
Parametro
valore
Tipo
boolean
Descrizione
consumed

Name: setMutator

Custom callback to determine if a summon should be allowed.

Returns: self
Return Type: SummoningInfo

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// SummoningInfo.setMutator(mutator as Consumer<SummoningAttempt>) as SummoningInfo

mySummoningInfo.setMutator((attempt as SummoningAttempt) => {
 if (attempt.world.raining) {
 attempt.success = false;
 attempt.message = "Can't summon this in the rain!";
 } else {
 attempt.message = "Good Luck!";
 }
 });
ParametroTipoDescrizione
Parametro
mutator
Tipo
Consumer<SummoningAttempt>
Descrizione
callback

Name: setReagents

Sets the ingredients to be required to start the summon.

Returns: self
Return Type: SummoningInfo

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// SummoningInfo.setReagents(reagents as IIngredientWithAmount[]) as SummoningInfo

mySummoningInfo.setReagents([<item:minecraft:stone>, <item:minecraft:egg>*12]);
ParametroTipoDescrizione
Parametro
reagents
Tipo
IIngredientWithAmount[]
Descrizione
ingredient list

Name: setSound

Sets the sound played when a summon completes.

Returns: self
Return Type: SummoningInfo

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// SummoningInfo.setSound(sound as string) as SummoningInfo

mySummoningInfo.setSound("entity.evoker.prepare_wololo");
ParametroTipoDescrizione
Parametro
sound
Tipo
string
Descrizione
sound resource location

Name: setWeight

Sets the weight that this summoning has. Summonings with the same catalyst and reagents are determined randomly using this.

Returns: self
Return Type: SummoningInfo

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// SummoningInfo.setWeight(weight as double) as SummoningInfo

mySummoningInfo.setWeight(3);
ParametroTipoDescrizione
Parametro
weight
Tipo
double
Descrizione