LivingDestroyBlockEvent

Link to livingdestroyblockevent

The event is cancelable.

If the event is canceled, the block will not be destroyed.

The event does not have a result.

Importing the class

Link to importing-the-class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
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import crafttweaker.api.event.entity.living.LivingDestroyBlockEvent;

Extending LivingEvent

Link to extending-livingevent

LivingDestroyBlockEvent extends LivingEvent. That means all methods available in LivingEvent are also available in LivingDestroyBlockEvent

Name: getPos

Return Type: BlockPos

ZenScript
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// LivingDestroyBlockEvent.getPos() as BlockPos

myLivingDestroyBlockEvent.getPos();

Name: getState

Return Type: BlockState

ZenScript
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// LivingDestroyBlockEvent.getState() as BlockState

myLivingDestroyBlockEvent.getState();
NameTypeHas GetterHas Setter
Name
pos
Type
BlockPos
Has Getter
true
Has Setter
false
Name
state
Type
BlockState
Has Getter
true
Has Setter
false