Fermenter
Link to fermenter
Allows you to add or remove Fermenter recipes.
Fermenter Recipes consist of an input, a fluid output and an item output either fluid or item output can be empty.
Importing the class
Link to importing-the-class
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport mods.immersiveengineering.Fermenter;
Implemented Interfaces
Link to implemented-interfaces
Fermenter implements the following interfaces. That means all methods defined in these interfaces are also available in Fermenter
Methods
Link to methods
Name: addJsonRecipe
ZenScript CopyFermenter.addJsonRecipe(name as string, mapData as MapData)
Parameter | Type |
---|---|
Parameter name | Type string |
Parameter mapData | Type MapData |
Name: addRecipe
Adds a Fermenter recipe. The overload for only the fluid Output
ZenScript Copy// Fermenter.addRecipe(recipePath as string, input as IIngredientWithAmount, energy as int, fluidOutput as IFluidStack)
<recipetype:immersiveengineering:fermenter>.addRecipe("fermenter_extract_water", <item:minecraft:wooden_hoe>, 1000, <fluid:minecraft:water> * 100);
Parameter | Type | Description |
---|---|---|
Parameter recipePath | Type string | Description The recipe name, without the resource location |
Parameter input | Type IIngredientWithAmount | Description The recipe's input |
Parameter energy | Type int | Description The total energy required for this recipe |
Parameter fluidOutput | Type IFluidStack | Description The fluid output (can be empty) |
Name: addRecipe
Adds a Fermenter recipe. The overload for only the item output
ZenScript Copy// Fermenter.addRecipe(recipePath as string, input as IIngredientWithAmount, energy as int, itemOutput as IItemStack)
<recipetype:immersiveengineering:fermenter>.addRecipe("fermenter_upgrade_hoe", <item:minecraft:wooden_shovel>, 1000, <item:minecraft:stone_shovel>);
Parameter | Type | Description |
---|---|---|
Parameter recipePath | Type string | Description The recipe name, without the resource location |
Parameter input | Type IIngredientWithAmount | Description The recipe's input |
Parameter energy | Type int | Description The total energy required for this recipe |
Parameter itemOutput | Type IItemStack | Description The item output (can be empty) |
Name: addRecipe
Adds a Fermenter recipe. You need to provide an item output, a fluid output, or both
ZenScript Copy// Fermenter.addRecipe(recipePath as string, input as IIngredientWithAmount, energy as int, itemOutput as IItemStack, fluidOutput as IFluidStack)
<recipetype:immersiveengineering:fermenter>.addRecipe("fermenter_upgrade_sword", <item:minecraft:wooden_sword>, 1000, <item:minecraft:stone_sword>, <fluid:minecraft:water> * 100);
Parameter | Type | Description |
---|---|---|
Parameter recipePath | Type string | Description The recipe name, without the resource location |
Parameter input | Type IIngredientWithAmount | Description The recipe's input |
Parameter energy | Type int | Description The total energy required for this recipe |
Parameter itemOutput | Type IItemStack | Description The item output (can be empty) |
Parameter fluidOutput | Type IFluidStack | Description The fluid output (can be empty) |
Name: getAllRecipes
Return Type: stdlib.List<T>
ZenScript Copy// Fermenter.getAllRecipes() as stdlib.List<T>
<recipetype:immersiveengineering:fermenter>.getAllRecipes();
Name: getRecipeByName
Return Type: T
ZenScript CopyFermenter.getRecipeByName(name as string) as T
Parameter | Type |
---|---|
Parameter name | Type string |
Name: getRecipeMap
Return Type: T[ResourceLocation]
ZenScript Copy// Fermenter.getRecipeMap() as T[ResourceLocation]
<recipetype:immersiveengineering:fermenter>.getRecipeMap();
Name: getRecipesByOutput
Return Type: stdlib.List<T>
ZenScript CopyFermenter.getRecipesByOutput(output as IIngredient) as stdlib.List<T>
Parameter | Type |
---|---|
Parameter output | Type IIngredient |
Name: remove
ZenScript CopyFermenter.remove(output as IIngredient)
Parameter | Type |
---|---|
Parameter output | Type IIngredient |
Name: removeAll
ZenScript Copy// Fermenter.removeAll()
<recipetype:immersiveengineering:fermenter>.removeAll();
Name: removeByInput
ZenScript CopyFermenter.removeByInput(input as IItemStack)
Parameter | Type |
---|---|
Parameter input | Type IItemStack |
Name: removeByModid
ZenScript CopyFermenter.removeByModid(modid as string, exclude as Predicate<string>)
Parameter | Type | Optional | Default Value |
---|---|---|---|
Parameter modid | Type string | Optional false | Default Value ​ |
Parameter wyklucz | Type Predicate<string> | Optional true | Default Value (name as string) as bool => false |
Name: removeByName
ZenScript CopyFermenter.removeByName(names as string[])
Parameter | Type |
---|---|
Parameter names | Type string[] |
Name: removeByRegex
ZenScript CopyFermenter.removeByRegex(regex as string, exclude as Predicate<string>)
Parameter | Type | Optional | Default Value |
---|---|---|---|
Parameter regex | Type string | Optional false | Default Value ​ |
Parameter wyklucz | Type Predicate<string> | Optional true | Default Value (name as string) as bool => false |
Name: removeRecipe
Removes all recipes that return the given fluidStack. Takes stack sizes into account!
ZenScript Copy// Fermenter.removeRecipe(output as IFluidStack)
<recipetype:immersiveengineering:fermenter>.removeRecipe(<fluid:immersiveengineering:ethanol> * 80);
Parameter | Type | Description |
---|---|---|
Parameter output | Type IFluidStack | Description The fluid to remove |
Name: removeRecipe
Removes all recipes that return the given output fluid. Since it uses a fluid and not a fluidStack it does not compare stack sizes
ZenScript Copy// Fermenter.removeRecipe(outputFluid as Fluid)
<recipetype:immersiveengineering:fermenter>.removeRecipe(<fluid:immersiveengineering:ethanol>.fluid);
Parameter | Type | Description |
---|---|---|
Parameter outputFluid | Type Fluid | Description The fluid to remove |
Properties
Link to properties
Name | Type | Has Getter | Has Setter |
---|---|---|---|
Name allRecipes | Type stdlib.List<T> | Has Getter true | Has Setter false |
Name recipeMap | Type T[ResourceLocation] | Has Getter true | Has Setter false |