Allows you to add or remove Fertilizers from the Garden Cloche

A Fertilizer consists of an ingredient and a fertilizer value

Importing the class

Link to importing-the-class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import mods.immersiveengineering.Fertilizer;

Implemented Interfaces

Link to implemented-interfaces

Fertilizer implements the following interfaces. That means all methods defined in these interfaces are also available in Fertilizer

Name: addFertilizer

Adds the fertilizer as possible fertilizer

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Fertilizer.addFertilizer(recipePath as string, fertilizer as IIngredient, growthModifier as float)
ParameterTypeDescription
Parameter
recipePath
Type
string
Description
The recipe name, without the resource location
Parameter
fertilizer
Type
IIngredient
Description
The fertilizer to be added
Parameter
growthModifier
Type
float
Description
The value this fertilizer gives in the garden cloche

Name: addJsonRecipe

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Fertilizer.addJsonRecipe(name as string, mapData as MapData)
ParameterType
Parameter
name
Type
string
Parameter
mapData
Type
MapData

Name: getAllRecipes

Return Type: stdlib.List<T>

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// Fertilizer.getAllRecipes() as stdlib.List<T>

<recipetype:immersiveengineering:fertilizer>.getAllRecipes();

Name: getRecipeByName

Return Type: T

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Fertilizer.getRecipeByName(name as string) as T
ParameterType
Parameter
name
Type
string

Name: getRecipeMap

Return Type: T[ResourceLocation]

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// Fertilizer.getRecipeMap() as T[ResourceLocation]

<recipetype:immersiveengineering:fertilizer>.getRecipeMap();

Link to getRecipesByOutput

Name: getRecipesByOutput

Return Type: stdlib.List<T>

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Fertilizer.getRecipesByOutput(output as IIngredient) as stdlib.List<T>
ParameterType
Parameter
output
Type
IIngredient

Name: remove

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Fertilizer.remove(output as IIngredient)
ParameterType
Parameter
output
Type
IIngredient

Name: removeAll

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// Fertilizer.removeAll()

<recipetype:immersiveengineering:fertilizer>.removeAll();

Name: removeByModid

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Fertilizer.removeByModid(modid as string, exclude as Predicate<string>)
ParameterTypeOptionalDefault Value
Parameter
modid
Type
string
Optional
false
Default Value
Parameter
wyklucz
Type
Predicate<string>
Optional
true
Default Value
(name as string) as bool => false

Name: removeByName

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Fertilizer.removeByName(names as string[])
ParameterType
Parameter
names
Type
string[]

Name: removeByRegex

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Fertilizer.removeByRegex(regex as string, exclude as Predicate<string>)
ParameterTypeOptionalDefault Value
Parameter
regex
Type
string
Optional
false
Default Value
Parameter
wyklucz
Type
Predicate<string>
Optional
true
Default Value
(name as string) as bool => false

Link to removeFertilizer

Name: removeFertilizer

Removes a given fertilizer. Will remove all fertilizers for which this IItemStack matches

In other words, if a fertilizer uses a Tag ingredient, you can remove it by providing any item with that tag.

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// Fertilizer.removeFertilizer(fertilizer as IItemStack)

<recipetype:immersiveengineering:fertilizer>.removeFertilizer(<item:minecraft:bone_meal>);
ParameterTypeDescription
Parameter
fertilizer
Type
IItemStack
Description
The fertilizer to be removed
NameTypeHas GetterHas Setter
Name
allRecipes
Type
stdlib.List<T>
Has Getter
true
Has Setter
false
Name
recipeMap
Type
T[ResourceLocation]
Has Getter
true
Has Setter
false