CraftTweakerSavedData

Link to crafttweakersaveddata

Data that is saved and loaded with the world when it is saved and loaded from disk.

Saved Data is only on the server side, so you can only get it from a invalid.

Importing the class

Link to importing-the-class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
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import crafttweaker.api.world.CraftTweakerSavedData;

Extending SavedData

Link to extending-saveddata

CraftTweakerSavedData extends SavedData. That means all methods available in SavedData are also available in CraftTweakerSavedData

Name: getData

Return Type: MapData

ZenScript
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// CraftTweakerSavedData.getData() as MapData

level.customData.getData();

Name: setData

Return Type: void

ZenScript
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CraftTweakerSavedData.setData(data as MapData) as void
ParameterTypeDescription
Parameter
data
Type
MapData
Description
No Description Provided

Name: updateData

Return Type: void

ZenScript
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CraftTweakerSavedData.updateData(data as MapData) as void
ParameterTypeDescription
Parameter
data
Type
MapData
Description
No Description Provided
NameTypeHas GetterHas SetterDescription
Name
data
Type
MapData
Has Getter
true
Has Setter
true
Description
No Description Provided