It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import crafttweaker.api.capability.IFluidHandler;

Name: drain

Drains fluid out of the internal tanks.

Returns: A new FluidStack representing the fluid that was drained along with how much was drained.
Return Type: IFluidStack

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// IFluidHandler.drain(maxDrain as int, action as IFluidHandlerAction) as IFluidStack

myIFluidHandler.drain(400, <constant:forge:fluid_action:execute>);
参数类型描述
参数
maxDrain
类型
int
描述
How much fluid should be drained.
参数
action
类型
IFluidHandlerAction
描述
Determines if the drain is simulated or executed.

Name: drain

Drains fluid out of the internal tanks.

Returns: A new FluidStack representing the fluid that was drained along with how much was drained.
Return Type: IFluidStack

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// IFluidHandler.drain(resource as IFluidStack, action as IFluidHandlerAction) as IFluidStack

myIFluidHandler.drain(<fluid:minecraft:water> * 400, <constant:forge:fluid_action:execute>);
参数类型描述
参数
resource
类型
IFluidStack
描述
The fluid and the maximum amount of the fluid to drain.
参数
action
类型
IFluidHandlerAction
描述
Determines if the drain is simulated or executed.

Name: fill

Fills the internal tanks with the given fluid.

Returns: The amount of the fluid that will be used by the fill.
Return Type: int

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// IFluidHandler.fill(resource as IFluidStack, action as IFluidHandlerAction) as int

myIFluidHandler.fill(<fluid:minecraft:water>, <constant:forge:fluid_action:execute>);
参数类型描述
参数
resource
类型
IFluidStack
描述
The fluid to fill.
参数
action
类型
IFluidHandlerAction
描述
Determines if the fill is simulated or executed.

Name: getFluidInTank

Gets the fluid in the given tank.

Returns: The fluid in the tank.
Return Type: IFluidStack

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// IFluidHandler.getFluidInTank(tank as int) as IFluidStack

myIFluidHandler.getFluidInTank(0);
参数类型描述
参数
tank
类型
int
描述
The tank to get the fluid of.

Name: getTankCapacity

Gets the capacity of the given tank.

Returns: The capacity of the given tank.
Return Type: int

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// IFluidHandler.getTankCapacity(tank as int) as int

myIFluidHandler.getTankCapacity(0);
参数类型描述
参数
tank
类型
int
描述
The tank to get the capacity of.

Name: getTanks

Gets the number of tanks in this fluid handler.

A single handler can have many tanks holding different fluids

Returns: The number of tanks in this fluid handler.
Return Type: int

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// IFluidHandler.getTanks() as int

myIFluidHandler.getTanks();

Name: isFluidValid

Checks if the given fluid is valid for the given tank.

Returns: true if the fluid is valid, false otherwise.
Return Type: boolean

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// IFluidHandler.isFluidValid(tank as int, stack as IFluidStack) as boolean

myIFluidHandler.isFluidValid(0, <fluid:minecraft:water>);
参数类型描述
参数
tank
类型
int
描述
The tank to check.
参数
堆叠
类型
IFluidStack
描述
The fluid to check.
名称类型可获得可设置描述
名称
tanks
类型
int
可获得
true
可设置
false
描述
Gets the number of tanks in this fluid handler.

A single handler can have many tanks holding different fluids