FluidPlaceBlockEvent

Link to fluidplaceblockevent

Fired when a fluid places a block. This can happen on one of two scenarios: 1) When fluids touch each other, spawning a block (When Lava and Water touch they create Cobblestone). 2) When Lava spawns fire around it.

You can use this event to change what block is set, so you could replace cobblestone with something else.

The event is not cancelable.

The event does not have a result.

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
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import crafttweaker.api.event.block.FluidPlaceBlockEvent;

Extending BlockEvent

Link to extending-blockevent

FluidPlaceBlockEvent extends BlockEvent. That means all methods available in BlockEvent are also available in FluidPlaceBlockEvent

Name: getFluidPos

Gets the position of the Fluid that fired this event.

Returns: The position of the Fluid.
Return Type: BlockPos

ZenScript
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// FluidPlaceBlockEvent.getFluidPos() as BlockPos

myFluidPlaceBlockEvent.getFluidPos();

Name: getNewState

Gets the new BlockState that will be placed.

Returns: The new BlockState that will be placed.
Return Type: BlockState

ZenScript
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// FluidPlaceBlockEvent.getNewState() as BlockState

myFluidPlaceBlockEvent.getNewState();

Link to getOriginalState

Name: getOriginalState

Gets the original BlockState in the world before the event was fired.

Returns: The original BlockState in the world before the event was fired.
Return Type: BlockState

ZenScript
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// FluidPlaceBlockEvent.getOriginalState() as BlockState

myFluidPlaceBlockEvent.getOriginalState();

Name: setNewState

Sets the new BlockState that will be placed.

Return Type: void

ZenScript
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// FluidPlaceBlockEvent.setNewState(state as BlockState) as void

myFluidPlaceBlockEvent.setNewState(<blockstate:minecraft:dirt>);
参数类型描述
参数
state
类型
BlockState
描述
The new BlockState.
名称类型可获得可设置描述
名称
fluidPos
类型
BlockPos
可获得
true
可设置
false
描述
Gets the position of the Fluid that fired this event.
名称
newState
类型
BlockState
可获得
true
可设置
true
描述
Gets the new BlockState that will be placed.
名称
originalState
类型
BlockState
可获得
true
可设置
false
描述
Gets the original BlockState in the world before the event was fired.