LivingEntityUseItemEvent
Link to livingentityuseitemevent
LivingEntityUseItemEvent is fired when an event involving using an item occures..
This event is fired for all types of item use phases, it is generally advised to use the specific events to target a specific phase instead of this event.
The event is not cancelable.
The event does not have a result.
导入类
Link to 导入类
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.api.event.entity.living.use.LivingEntityUseItemEvent;
Extending LivingEvent
Link to extending-livingevent
LivingEntityUseItemEvent extends LivingEvent. That means all methods available in LivingEvent are also available in LivingEntityUseItemEvent
使用方式
Link to 使用方式
Name: getDuration
Return Type: int
ZenScript Copy// LivingEntityUseItemEvent.getDuration() as int
myLivingEntityUseItemEvent.getDuration();
Name: getItem
Return Type: IItemStack
ZenScript Copy// LivingEntityUseItemEvent.getItem() as IItemStack
myLivingEntityUseItemEvent.getItem();
Name: setDuration
ZenScript CopyLivingEntityUseItemEvent.setDuration(duration as int)
参数 | 类型 |
---|---|
参数 duration | 类型 int |
名称 | 类型 | 可获得 | 可设置 |
---|---|---|---|
名称 duration | 类型 int | 可获得 true | 可设置 true |
名称 item | 类型 IItemstack | 可获得 true | 可设置 false |