AnvilRepairEvent

Link to anvilrepairevent

The event is not cancelable.

The event does not have a result.

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
Copy
import crafttweaker.api.event.entity.player.AnvilRepairEvent;

Extending PlayerEvent

Link to extending-playerevent

AnvilRepairEvent extends PlayerEvent. That means all methods available in PlayerEvent are also available in AnvilRepairEvent

Name: getBreakChance

Return Type: float

ZenScript
Copy
// AnvilRepairEvent.getBreakChance() as float

myAnvilRepairEvent.getBreakChance();

Link to getIngredientInput

Name: getIngredientInput

Return Type: IItemStack

ZenScript
Copy
// AnvilRepairEvent.getIngredientInput() as IItemStack

myAnvilRepairEvent.getIngredientInput();

Name: getItemInput

Return Type: IItemStack

ZenScript
Copy
// AnvilRepairEvent.getItemInput() as IItemStack

myAnvilRepairEvent.getItemInput();

Name: getItemResult

Return Type: IItemStack

ZenScript
Copy
// AnvilRepairEvent.getItemResult() as IItemStack

myAnvilRepairEvent.getItemResult();

Name: setBreakChance

ZenScript
Copy
AnvilRepairEvent.setBreakChance(breakChance as float)
参数类型
参数
breakChance
类型
float
名称类型可获得可设置
名称
breakChance
类型
float
可获得
true
可设置
true
名称
ingredientInput
类型
IItemstack
可获得
true
可设置
false
名称
itemInput
类型
IItemstack
可获得
true
可设置
false
名称
itemResult
类型
IItemstack
可获得
true
可设置
false