PlayerRespawnEvent
Link to playerrespawnevent
This Event is fired whenever a player respawns due to dying, or due to using the end portal.
The event is not cancelable.
The event does not have a result.
导入类
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It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.api.event.entity.player.PlayerRespawnEvent;
Extending PlayerEvent
Link to extending-playerevent
PlayerRespawnEvent extends PlayerEvent. That means all methods available in PlayerEvent are also available in PlayerRespawnEvent
使用方式
Link to 使用方式
Name: isEndConquered
Was this event caused by the player entering the portal in the end?
Return Type: boolean
ZenScript Copy// PlayerRespawnEvent.isEndConquered() as boolean
myPlayerRespawnEvent.isEndConquered();
名称 | 类型 | 可获得 | 可设置 | 描述 |
---|---|---|---|---|
名称 isEndConquered | 类型 布尔值 | 可获得 true | 可设置 false | 描述 Was this event caused by the player entering the portal in the end? |