It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
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import crafttweaker.api.entity.type.projectile.LargeFireball;

Extending Fireball

Link to extending-fireball

LargeFireball extends Fireball. That means all methods available in Fireball are also available in LargeFireball

Constructor #构造函数

Link to constructor-构造函数

ZenScript
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new LargeFireball(level as invalid, shooter as LivingEntity, xPower as double, yPower as double, zPower as double) as LargeFireball
new LargeFireball(level, shooter, 0, 1, 2);
参数类型描述
参数
level
类型
invalid
描述
The level the entity is in.
参数
shooter
类型
LivingEntity
描述
The entity that created the fireball, used to get the position.
参数
xPower
类型
双精度
描述
The x power of the entity.
参数
yPower
类型
双精度
描述
The y power of the entity.
参数
zPower
类型
双精度
描述
The z power of the entity.