LargeFireball
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导入类
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It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.api.entity.type.projectile.LargeFireball;
Extending Fireball
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LargeFireball extends Fireball. That means all methods available in Fireball are also available in LargeFireball
Constructor #构造函数
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ZenScript Copynew LargeFireball(level as invalid, shooter as LivingEntity, xPower as double, yPower as double, zPower as double) as LargeFireball
new LargeFireball(level, shooter, 0, 1, 2);
参数 | 类型 | 描述 |
---|---|---|
参数 level | 类型 invalid | 描述 The level the entity is in. |
参数 shooter | 类型 LivingEntity | 描述 The entity that created the fireball, used to get the position. |
参数 xPower | 类型 double | 描述 The x power of the entity. |
参数 yPower | 类型 double | 描述 The y power of the entity. |
参数 zPower | 类型 double | 描述 The z power of the entity. |