EntityInteractEvent

Link to entityinteractevent

This event is fired on both sides whenever the player interacts with an entity.

The event is cancelable.

If the event is canceled, will cause the entity to not be interacted with

The event does not have a result.

Importing the class

Link to importing-the-class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
Copy
import crafttweaker.api.event.interact.EntityInteractEvent;

Extending PlayerInteractEvent

Link to extending-playerinteractevent

EntityInteractEvent extends PlayerInteractEvent. That means all methods available in PlayerInteractEvent are also available in EntityInteractEvent

NameTypeHas GetterHas Setter
Name
target
Type
Entity
Has Getter
true
Has Setter
false