Importing the class

Link to importing-the-class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import crafttweaker.api.entity.type.player.Inventory;

Implemented Interfaces

Link to implemented-interfaces

Inventory implements the following interfaces. That means all methods defined in these interfaces are also available in Inventory

Name: add

Return Type: boolean

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Inventory.add(stack as ItemStack) as boolean
ParameterType
Parameter
stack
Type
ItemStack

Name: add

Return Type: boolean

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Inventory.add(index as int, stack as ItemStack) as boolean
ParameterType
Parameter
index
Type
int
Parameter
stack
Type
ItemStack

Name: contains

Return Type: boolean

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Inventory.contains(stack as ItemStack) as boolean
ParameterType
Parameter
stack
Type
ItemStack

Name: contains

Return Type: boolean

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Inventory.contains(tag as KnownTag<ItemDefinition>) as boolean
ParameterType
Parameter
tag
Type
KnownTag<ItemDefinition>

Name: dropAll

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// Inventory.dropAll()

myInventory.dropAll();

Link to findSlotMatchingItem

Name: findSlotMatchingItem

Return Type: int

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Inventory.findSlotMatchingItem(stack as ItemStack) as int
ParameterType
Parameter
stack
Type
ItemStack

Link to findSlotMatchingUnusedItem

Name: findSlotMatchingUnusedItem

Return Type: int

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Inventory.findSlotMatchingUnusedItem(stack as ItemStack) as int
ParameterType
Parameter
stack
Type
ItemStack

Name: getArmor

Return Type: ItemStack

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Inventory.getArmor(armorIndex as int) as ItemStack
ParameterType
Parameter
armorIndex
Type
int

Name: getFreeSlot

Return Type: int

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// Inventory.getFreeSlot() as int

myInventory.getFreeSlot();

Name: getSelected

Return Type: ItemStack

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// Inventory.getSelected() as ItemStack

myInventory.getSelected();

Link to getSlotWithRemainingSpace

Name: getSlotWithRemainingSpace

Return Type: int

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Inventory.getSlotWithRemainingSpace(stack as ItemStack) as int
ParameterType
Parameter
stack
Type
ItemStack

Link to getSuitableHotbarSlot

Name: getSuitableHotbarSlot

Return Type: int

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// Inventory.getSuitableHotbarSlot() as int

myInventory.getSuitableHotbarSlot();

Name: getTimesChanged

Return Type: int

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// Inventory.getTimesChanged() as int

myInventory.getTimesChanged();

Name: hurtArmor

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Inventory.hurtArmor(source as DamageSource, damage as float, armorSlots as int[])
ParameterType
Parameter
source
Type
DamageSource
Parameter
damage
Type
float
Parameter
armorSlots
Type
int[]

Name: pickSlot

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Inventory.pickSlot(index as int)
ParameterType
Parameter
index
Type
int

Name: removeItem

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Inventory.removeItem(stack as ItemStack)
ParameterType
Parameter
stack
Type
ItemStack

Name: setPickedItem

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Inventory.setPickedItem(stack as ItemStack)
ParameterType
Parameter
stack
Type
ItemStack
NameTypeHas GetterHas Setter
Name
freeSlot
Type
int
Has Getter
true
Has Setter
false
Name
selected
Type
ItemStack
Has Getter
true
Has Setter
false
Name
suitableHotbarSlot
Type
int
Has Getter
true
Has Setter
false
Name
timesChanged
Type
int
Has Getter
true
Has Setter
false