LivingAttackEvent
Link to livingattackevent
LivingAttackEvent is fired when a living Entity is attacked.
The event is cancelable.
If the event is canceled, the entity does not take attack damage.
The event does not have a result.
Importare la Classe
Link to importare-la-classe
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.api.event.entity.living.LivingAttackEvent;
Extending LivingEvent
Link to extending-livingevent
LivingAttackEvent extends LivingEvent. That means all methods available in LivingEvent are also available in LivingAttackEvent
Metodi
Link to metodi
Name: getAmount
Return Type: float
ZenScript Copy// LivingAttackEvent.getAmount() as float
myLivingAttackEvent.getAmount();
Name: getSource
Return Type: DamageSource?
ZenScript Copy// LivingAttackEvent.getSource() as DamageSource?
myLivingAttackEvent.getSource();
Proprietà
Link to proprietà
Nome | Tipo | Ha Getter | Ha Setter |
---|---|---|---|
Nome amount | Tipo float | Ha Getter sì | Ha Setter no |
Nome sorgente | Tipo DamageSource? | Ha Getter sì | Ha Setter no |