FallingBlockEntity

Link to fallingblockentity

Importare la Classe

Link to importare-la-classe

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import crafttweaker.api.entity.type.misc.FallingBlockEntity;

Extending Entity

Link to extending-entity

FallingBlockEntity extends Entity. That means all methods available in Entity are also available in FallingBlockEntity

Name: fall

Spawns a new falling block entity at the given position with the given blockstate.

Returns: The entity that was spawned.
Return Type: FallingBlockEntity

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// FallingBlockEntity.fall(level as Level, pos as BlockPos, state as BlockState) as FallingBlockEntity

FallingBlockEntity.fall(level, new BlockPos(1, 2, 3), <blockstate:minecraft:dirt>);
ParametroTipoDescrizione
Parametro
level
Tipo
Level
Descrizione
The level to spawn the entity in.
Parametro
pos
Tipo
BlockPos
Descrizione
The position to spawn the entity at.
Parametro
state
Tipo
BlockState
Descrizione
The blockstate of the falling block.

Link to callOnBrokenAfterFall

Name: callOnBrokenAfterFall

Triggers the given Fallable's onBrokenAfterFall method using this entity.

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// FallingBlockEntity.callOnBrokenAfterFall(fallableBlock as Block, position as BlockPos)

FallingBlockEntity.fall(level, new BlockPos(1, 2, 3), <blockstate:minecraft:dirt>).callOnBrokenAfterFall(<block:minecraft:sand>, new BlockPos(1, 2, 3));
ParametroTipoDescrizione
Parametro
fallableBlock
Tipo
Block
Descrizione
The fallable block.
Parametro
position
Tipo
BlockPos
Descrizione
The position that the block fell at.

Name: getBlockState

Gets the BlockState of this falling entity.

Returns: The BlockState of this falling entity
Return Type: BlockState

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// FallingBlockEntity.getBlockState() as BlockState

FallingBlockEntity.fall(level, new BlockPos(1, 2, 3), <blockstate:minecraft:dirt>).getBlockState();

Name: getStartPos

Gets the position that this entity was spawned at.

Returns: The position that the entity was spawned at.
Return Type: BlockPos

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// FallingBlockEntity.getStartPos() as BlockPos

FallingBlockEntity.fall(level, new BlockPos(1, 2, 3), <blockstate:minecraft:dirt>).getStartPos();

Name: setBlockState

Sets the BlockState of this falling entity.

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FallingBlockEntity.setBlockState(state as BlockState)
ParametroTipo
Parametro
state
Tipo
BlockState

Link to setHurtsEntities

Name: setHurtsEntities

Sets that entities should be hurt by this block, as well as setting how much damage is done.

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// FallingBlockEntity.setHurtsEntities(damagePerDistance as float, maxDamage as int)

FallingBlockEntity.fall(level, new BlockPos(1, 2, 3), <blockstate:minecraft:dirt>).setHurtsEntities(0.5, 5);
ParametroTipoDescrizione
Parametro
damagePerDistance
Tipo
float
Descrizione
The damage done per distance fell.
Parametro
maxDamage
Tipo
int
Descrizione
The max amount of damage that can be caused by this entity.

Name: setStartPos

Sets the position that this entity was spawned at.

this is mainly used for the rendering of the entity

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// FallingBlockEntity.setStartPos(pos as BlockPos)

FallingBlockEntity.fall(level, new BlockPos(1, 2, 3), <blockstate:minecraft:dirt>).setStartPos(new BlockPos(1, 2, 3));
ParametroTipoDescrizione
Parametro
pos
Tipo
BlockPos
Descrizione
the position that the entity was spawned at.
NomeTipoHa GetterHa SetterDescrizione
Nome
blockstate
Tipo
BlockState
Ha Getter
Ha Setter
Descrizione
Gets the BlockState of this falling entity.