IIngredientTransformed<T : IIngredient>
Link to iingredienttransformedt--iingredient
Importare la Classe
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It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.api.ingredient.type.IIngredientTransformed;
Interfacce Implementate
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IIngredientTransformed implements the following interfaces. That means all methods defined in these interfaces are also available in IIngredientTransformed
Caster
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Result Type | Implicito |
---|---|
Result Type IData | Implicito sì |
Result Type IIngredientWithAmount | Implicito sì |
Result Type MapData | Implicito sì |
Metodi
Link to metodi
Name: addGlobalAttributeModifier
Adds an AttributeModifier to this IIngredient.
Attributes added with this method appear on all ItemStacks that match this IIngredient, regardless of how or when the ItemStack was made, if you want to have the attribute on a single specific ItemStack (such as a specific Diamond Sword made in a recipe), then you should use IItemStack#withAttributeModifier
ZenScript Copy// IIngredientTransformed.addGlobalAttributeModifier(attribute as Attribute, name as string, value as double, operation as AttributeOperation, slotTypes as EquipmentSlot[])
myIIngredientTransformed.addGlobalAttributeModifier(<attribute:minecraft:generic.attack_damage>, "Extra Power", 10, AttributeOperation.ADDITION, [<constant:minecraft:equipmentslot:chest>]);
Parametro | Tipo | Descrizione |
---|---|---|
Parametro attribute | Tipo Attribute | Descrizione The Attribute of the modifier. |
Parametro nome | Tipo string | Descrizione The name of the modifier. |
Parametro valore | Tipo double | Descrizione The value of the modifier. |
Parametro operation | Tipo AttributeOperation | Descrizione The operation of the modifier. |
Parametro slotTypes | Tipo EquipmentSlot[] | Descrizione What slots the modifier is valid for. |
Name: addGlobalAttributeModifier
Adds an AttributeModifier to this IIngredient using a specific UUID.
The UUID can be used to override an existing attribute on an ItemStack with this new modifier. You can use /ct hand attributes
to get the UUID of the attributes on an ItemStack.
Attributes added with this method appear on all ItemStacks that match this IIngredient, regardless of how or when the ItemStack was made, if you want to have the attribute on a single specific ItemStack (such as a specific Diamond Sword made in a recipe), then you should use IItemStack#withAttributeModifier
ZenScript Copy// IIngredientTransformed.addGlobalAttributeModifier(attribute as Attribute, uuid as invalid, name as string, value as double, operation as AttributeOperation, slotTypes as EquipmentSlot[])
myIIngredientTransformed.addGlobalAttributeModifier(<attribute:minecraft:generic.attack_damage>, IItemStack.BASE_ATTACK_DAMAGE_UUID, "Extra Power", 10, AttributeOperation.ADDITION, [<constant:minecraft:equipmentslot:chest>]);
Parametro | Tipo | Descrizione |
---|---|---|
Parametro attribute | Tipo Attribute | Descrizione The Attribute of the modifier. |
Parametro uuid | Tipo invalid | Descrizione The unique identifier of the modifier to replace. |
Parametro nome | Tipo string | Descrizione The name of the modifier. |
Parametro valore | Tipo double | Descrizione The value of the modifier. |
Parametro operation | Tipo AttributeOperation | Descrizione The operation of the modifier. |
Parametro slotTypes | Tipo EquipmentSlot[] | Descrizione What slots the modifier is valid for. |
Name: addGlobalAttributeModifier
Adds an AttributeModifier to this IIngredient using a specific UUID.
The UUID can be used to override an existing attribute on an ItemStack with this new modifier. You can use /ct hand attributes
to get the UUID of the attributes on an ItemStack.
Attributes added with this method appear on all ItemStacks that match this IIngredient, regardless of how or when the ItemStack was made, if you want to have the attribute on a single specific ItemStack (such as a specific Diamond Sword made in a recipe), then you should use IItemStack#withAttributeModifier
ZenScript Copy// IIngredientTransformed.addGlobalAttributeModifier(attribute as Attribute, uuid as string, name as string, value as double, operation as AttributeOperation, slotTypes as EquipmentSlot[])
myIIngredientTransformed.addGlobalAttributeModifier(<attribute:minecraft:generic.attack_damage>, "8c1b5535-9f79-448b-87ae-52d81480aaa3", "Extra Power", 10, AttributeOperation.ADDITION, [<constant:minecraft:equipmentslot:chest>]);
Parametro | Tipo | Descrizione |
---|---|---|
Parametro attribute | Tipo Attribute | Descrizione The Attribute of the modifier. |
Parametro uuid | Tipo string | Descrizione The unique identifier of the modifier to replace. |
Parametro nome | Tipo string | Descrizione The name of the modifier. |
Parametro valore | Tipo double | Descrizione The value of the modifier. |
Parametro operation | Tipo AttributeOperation | Descrizione The operation of the modifier. |
Parametro slotTypes | Tipo EquipmentSlot[] | Descrizione What slots the modifier is valid for. |
Name: addTooltip
ZenScript CopyIIngredientTransformed.addTooltip(content as Component)
Parametro | Tipo |
---|---|
Parametro contenuto | Tipo Component |
Name: anyDamage
Return Type: IngredientConditioned<IIngredient>
ZenScript Copy// IIngredientTransformed.anyDamage() as IngredientConditioned<IIngredient>
myIIngredientTransformed.anyDamage();
Name: asIIngredientWithAmount
Used implicitly when a machine can accept more than one item but you only provide one.
Return Type: IIngredientWithAmount
ZenScript Copy// IIngredientTransformed.asIIngredientWithAmount() as IIngredientWithAmount
myIIngredientTransformed.asIIngredientWithAmount();
Name: clearTooltip
ZenScript CopyIIngredientTransformed.clearTooltip(leaveName as boolean)
Parametro | Tipo | Optional | Default Value |
---|---|---|---|
Parametro leaveName | Tipo boolean | Optional sì | Default Value no |
Name: contains
Does the ingredient contain the given ingredient?
Return Type: boolean
ZenScript Copy// IIngredientTransformed.contains(ingredient as IIngredient) as boolean
myIIngredientTransformed.contains((<item:minecraft:iron_ingot> | <item:minecraft:gold_ingot>));
Parametro | Tipo | Descrizione |
---|---|---|
Parametro ingredient | Tipo IIngredient | Descrizione The ingredient to check |
Name: isEmpty
Checks if this ingredient is empty.
Returns: true if empty, false otherwise
Return Type: boolean
ZenScript Copy// IIngredientTransformed.isEmpty() as boolean
myIIngredientTransformed.isEmpty();
Name: matches
Does the given stack match the ingredient?
Return Type: boolean
ZenScript Copy// IIngredientTransformed.matches(stack as IItemStack) as boolean
myIIngredientTransformed.matches(<item:minecraft:iron_ingot>);
Parametro | Tipo | Descrizione |
---|---|---|
Parametro stack | Tipo IItemStack | Descrizione The stack to check |
Name: matches
Return Type: boolean
ZenScript CopyIIngredientTransformed.matches(stack as IItemStack, ignoreDamage as boolean) as boolean
Parametro | Tipo |
---|---|
Parametro stack | Tipo IItemStack |
Parametro ignoreDanno | Tipo boolean |
Name: modifyShiftTooltip
ZenScript CopyIIngredientTransformed.modifyShiftTooltip(shiftedFunction as ITooltipFunction, unshiftedFunction as ITooltipFunction)
Parametro | Tipo | Optional |
---|---|---|
Parametro shiftedFunction | Tipo ITooltipFunction | Optional no |
Parametro unshiftedFunction | Tipo ITooltipFunction | Optional sì |
Name: modifyTooltip
ZenScript CopyIIngredientTransformed.modifyTooltip(function as ITooltipFunction)
Parametro | Tipo |
---|---|
Parametro function | Tipo ITooltipFunction |
Name: mul
Use this in contexts where machines accept more than one item to state that fact.
Return Type: IIngredientWithAmount
ZenScript CopyIIngredientTransformed.mul(amount as int) as IIngredientWithAmount
Parametro | Tipo |
---|---|
Parametro amount | Tipo int |
Name: only
Use this if you already have the condition from another ingredient
Return Type: IngredientConditioned<IIngredient>
ZenScript CopyIIngredientTransformed.only(condition as IIngredientCondition<IIngredient>) as IngredientConditioned<IIngredient>
Parametro | Tipo |
---|---|
Parametro condition | Tipo IIngredientCondition<IIngredient> |
Name: onlyDamaged
Return Type: IngredientConditioned<IIngredient>
ZenScript Copy// IIngredientTransformed.onlyDamaged() as IngredientConditioned<IIngredient>
myIIngredientTransformed.onlyDamaged();
Name: onlyDamagedAtLeast
Return Type: IngredientConditioned<IIngredient>
ZenScript CopyIIngredientTransformed.onlyDamagedAtLeast(minDamage as int) as IngredientConditioned<IIngredient>
Parametro | Tipo |
---|---|
Parametro minDamage | Tipo int |
Name: onlyDamagedAtMost
Return Type: IngredientConditioned<IIngredient>
ZenScript CopyIIngredientTransformed.onlyDamagedAtMost(maxDamage as int) as IngredientConditioned<IIngredient>
Parametro | Tipo |
---|---|
Parametro maxDamage | Tipo int |
Name: onlyIf
Return Type: IngredientConditioned<IIngredient>
ZenScript CopyIIngredientTransformed.onlyIf(uid as string, function as Predicate<IItemStack>) as IngredientConditioned<IIngredient>
Parametro | Tipo | Optional |
---|---|---|
Parametro uid | Tipo string | Optional no |
Parametro function | Tipo Predicate<IItemStack> | Optional sì |
Name: removeGlobalAttribute
Removes all AttributeModifiers that use the given Attribute from this IIngredient.
Attributes removed with this method are removed from ItemStacks that match this IIngredient, regardless of how or when the ItemStack was made, if you want to remove the attribute on a single specific ItemStack (such as a specific Diamond Sword made in a recipe), then you should use IItemStack#withoutAttribute.
This method can only remove default Attributes from an ItemStack, it is still possible that an ItemStack can override it.
ZenScript Copy// IIngredientTransformed.removeGlobalAttribute(attribute as Attribute, slotTypes as EquipmentSlot[])
myIIngredientTransformed.removeGlobalAttribute(<attribute:minecraft:generic.attack_damage>, [<constant:minecraft:equipmentslot:chest>]);
Parametro | Tipo | Descrizione |
---|---|---|
Parametro attribute | Tipo Attribute | Descrizione The attribute to remove. |
Parametro slotTypes | Tipo EquipmentSlot[] | Descrizione The slot types to remove it from. |
Name: removeGlobalAttributeModifier
Removes all AttributeModifiers who's ID is the same as the given uuid from this IIngredient.
ZenScript Copy// IIngredientTransformed.removeGlobalAttributeModifier(uuid as invalid, slotTypes as EquipmentSlot[])
myIIngredientTransformed.removeGlobalAttributeModifier(IItemStack.BASE_ATTACK_DAMAGE_UUID, [<constant:minecraft:equipmentslot:chest>]);
Parametro | Tipo | Descrizione |
---|---|---|
Parametro uuid | Tipo invalid | Descrizione The unique id of the AttributeModifier to remove. |
Parametro slotTypes | Tipo EquipmentSlot[] | Descrizione The slot types to remove it from. |
Name: removeGlobalAttributeModifier
Removes all AttributeModifiers who's ID is the same as the given uuid from this IIngredient.
ZenScript Copy// IIngredientTransformed.removeGlobalAttributeModifier(uuid as string, slotTypes as EquipmentSlot[])
myIIngredientTransformed.removeGlobalAttributeModifier("8c1b5535-9f79-448b-87ae-52d81480aaa3", [<constant:minecraft:equipmentslot:chest>]);
Parametro | Tipo | Descrizione |
---|---|---|
Parametro uuid | Tipo string | Descrizione The unique id of the AttributeModifier to remove. |
Parametro slotTypes | Tipo EquipmentSlot[] | Descrizione The slot types to remove it from. |
Name: removeTooltip
ZenScript CopyIIngredientTransformed.removeTooltip(regex as string)
Parametro | Tipo |
---|---|
Parametro regex | Tipo string |
Name: reuse
Return Type: IIngredientTransformed<IIngredient>
ZenScript Copy// IIngredientTransformed.reuse() as IIngredientTransformed<IIngredient>
myIIngredientTransformed.reuse();
Name: setBurnTime
Sets the burn time of this ingredient, for use in the furnace and other machines
ZenScript Copy// IIngredientTransformed.setBurnTime(time as int)
myIIngredientTransformed.setBurnTime(500);
Parametro | Tipo | Descrizione |
---|---|---|
Parametro time | Tipo int | Descrizione the new burn time |
Name: transform
Use this if you already have the transformer from another ingredient
Return Type: IIngredientTransformed<IIngredient>
ZenScript CopyIIngredientTransformed.transform(transformer as IIngredientTransformer<IIngredient>) as IIngredientTransformed<IIngredient>
Parametro | Tipo |
---|---|
Parametro trasformatore | Tipo IIngredientTransformer<IIngredient> |
Name: transformCustom
Return Type: IIngredientTransformed<IIngredient>
ZenScript CopyIIngredientTransformed.transformCustom(uid as string, function as Function<IItemStack,IItemStack>) as IIngredientTransformed<IIngredient>
Parametro | Tipo | Optional |
---|---|---|
Parametro uid | Tipo string | Optional no |
Parametro function | Tipo Function<IItemStack,IItemStack> | Optional sì |
Name: transformDamage
Return Type: IIngredientTransformed<IIngredient>
ZenScript CopyIIngredientTransformed.transformDamage(amount as int) as IIngredientTransformed<IIngredient>
Parametro | Tipo | Optional | Default Value |
---|---|---|---|
Parametro amount | Tipo int | Optional sì | Default Value 1 |
Name: transformReplace
Return Type: IIngredientTransformed<IIngredient>
ZenScript CopyIIngredientTransformed.transformReplace(replaceWith as IItemStack) as IIngredientTransformed<IIngredient>
Parametro | Tipo |
---|---|
Parametro replaceWith | Tipo IItemStack |
Operators
Link to operators
Name: CONTAINS
Does the ingredient contain the given ingredient?
ZenScript Copyingredient as IIngredient in myIIngredientTransformed
(<item:minecraft:iron_ingot> | <item:minecraft:gold_ingot>) in myIIngredientTransformed
Name: MUL
Use this in contexts where machines accept more than one item to state that fact.
ZenScript CopymyIIngredientTransformed * amount as int
Name: OR
ZenScript CopymyIIngredientTransformed | other as IIngredient
Proprietà
Link to proprietà
Nome | Tipo | Ha Getter | Ha Setter | Descrizione |
---|---|---|---|---|
Nome baseIngredient | Tipo T | Ha Getter sì | Ha Setter no | Descrizione |
Nome burnTime | Tipo void | Ha Getter no | Ha Setter sì | Descrizione Sets the burn time of this ingredient, for use in the furnace and other machines |
Nome empty | Tipo boolean | Ha Getter sì | Ha Setter no | Descrizione Checks if this ingredient is empty. |
Nome items | Tipo IItemStack[] | Ha Getter sì | Ha Setter no | Descrizione |
Nome trasformatore | Tipo IIngredientTransformer<T> | Ha Getter sì | Ha Setter no | Descrizione |