BlockState
Link to blockstate
Импорт класса
Link to импорт-класса
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.api.block.BlockState;
Утилиты
Link to утилиты
Result Type | Является неявным |
---|---|
Result Type Block | Является неявным true |
Result Type BlockIngredient | Является неявным true |
Result Type string | Является неявным false |
Методы
Link to методы
Name: asString
Return Type: string
ZenScript Copy// BlockState.asString() as string
<blockstate:minecraft:grass>.asString();
Name: canOcclude
Checks whether this BlockState is solid.
Returns: True if this BlockState is solid. False otherwise.
Return Type: boolean
ZenScript Copy// BlockState.canOcclude() as boolean
<blockstate:minecraft:grass>.canOcclude();
Name: getAllowedValuesForProperty
Gets a list of allowed values for a given property.
Returns: a List of allowed values.
Return Type: stdlib.List<string>
ZenScript Copy// BlockState.getAllowedValuesForProperty(name as string) as stdlib.List<string>
<blockstate:minecraft:grass>.getAllowedValuesForProperty("snowy");
Параметр | Тип | Описание |
---|---|---|
Параметр name | Тип string | Описание The name of the property to find the allowed values for. |
Name: getCommandString
Gets the blockstate bracket handler syntax for this BlockState.
E.G. <blockstate:minecraft:grass:snowy=true>
Returns: The blockstate bracket handler syntax for this BlockState.
Return Type: string
ZenScript Copy// BlockState.getCommandString() as string
<blockstate:minecraft:grass>.getCommandString();
Name: getDestroySpeed
Gets the hardness of this BlockState.
Returns: The hardness of this BlockState.
Return Type: float
ZenScript Copy// BlockState.getDestroySpeed() as float
<blockstate:minecraft:grass>.getDestroySpeed();
Name: getLightEmission
Gets the light level of this BlockState
Returns: The light level of this BlockState.
Return Type: int
ZenScript Copy// BlockState.getLightEmission() as int
<blockstate:minecraft:grass>.getLightEmission();
Name: getProperties
Gets the properties of this BlockState.
Returns: a Map of the properties on this BlockState.
Return Type: string[string]
ZenScript Copy// BlockState.getProperties() as string[string]
<blockstate:minecraft:grass>.getProperties();
Name: getPropertyNames
Gets the names of the properties of this BlockState.
Returns: the List of the names of the BlockStates's properties.
Return Type: stdlib.List<string>
ZenScript Copy// BlockState.getPropertyNames() as stdlib.List<string>
<blockstate:minecraft:grass>.getPropertyNames();
Name: getPropertyValue
Gets the value of the given property.
Returns: The value of the property on this BlockState.
Return Type: string
ZenScript CopyBlockState.getPropertyValue(name as string) as string
Параметр | Тип | Описание |
---|---|---|
Параметр name | Тип string | Описание "snowy" |
Name: getSoundType
Return Type: SoundType
ZenScript Copy// BlockState.getSoundType() as SoundType
<blockstate:minecraft:grass>.getSoundType();
Name: hasBlockEntity
Checks whether this BlockState has a BlockEntity.
Returns: True if this BlockState has a BlockEntity. False otherwise.
Return Type: boolean
ZenScript Copy// BlockState.hasBlockEntity() as boolean
<blockstate:minecraft:grass>.hasBlockEntity();
Name: hasProperty
Checks whether this BlockState has the given property.
Returns: True if this BlockState has the property. False otherwise.
Return Type: boolean
ZenScript Copy// BlockState.hasProperty(name as string) as boolean
<blockstate:minecraft:grass>.hasProperty("snowy");
Параметр | Тип | Описание |
---|---|---|
Параметр name | Тип string | Описание the name of the property to check. |
Name: isRandomlyTicking
Checks whether this BlockState ticks randomly.
Returns: True if this BlockState ticks randomly. False otherwise.
Return Type: boolean
ZenScript Copy// BlockState.isRandomlyTicking() as boolean
<blockstate:minecraft:grass>.isRandomlyTicking();
Name: isSignalSource
Checks whether this BlockState can provide Redstone Power
Returns: True if this BlockState can provide Redstone Power. False otherwise.
Return Type: boolean
ZenScript Copy// BlockState.isSignalSource() as boolean
<blockstate:minecraft:grass>.isSignalSource();
Name: rotate
Return Type: BlockState
ZenScript CopyBlockState.rotate(rotation as Rotation) as BlockState
Параметр | Тип |
---|---|
Параметр rotation | Тип Rotation |
Name: setDestroySpeed
Sets the destroy speed of this BlockState.
ZenScript Copy// BlockState.setDestroySpeed(destroySpeed as float)
<blockstate:minecraft:grass>.setDestroySpeed(2.4f);
Параметр | Тип | Описание |
---|---|---|
Параметр destroySpeed | Тип float | Описание the new destroy speed of this BlockState |
Name: withProperty
Sets a block property based on it's name.
Returns: This BlockState with the new property value.
Return Type: BlockState
ZenScript Copy// BlockState.withProperty(name as string, value as string) as BlockState
<blockstate:minecraft:grass>.withProperty("snowy", "true");
Параметр | Тип | Описание |
---|---|---|
Параметр name | Тип string | Описание The name of the property to set. |
Параметр value | Тип string | Описание The new value of the property. |
Свойства
Link to свойства
Название | Тип | Имеет Getter | Имеет Setter | Описание |
---|---|---|---|---|
Название block | Тип Block | Имеет Getter true | Имеет Setter false | Описание Gets the base Block of this BlockState. The Block will not contain any of the properties of this BlockState. |
Название canOcclude | Тип boolean | Имеет Getter true | Имеет Setter false | Описание Checks whether this BlockState is solid. |
Название commandString | Тип string | Имеет Getter true | Имеет Setter false | Описание Gets the blockstate bracket handler syntax for this BlockState. E.G. <blockstate:minecraft:grass:snowy=true> |
Название destroySpeed | Тип float | Имеет Getter true | Имеет Setter true | Описание Gets the hardness of this BlockState. |
Название hasBlockEntity | Тип boolean | Имеет Getter true | Имеет Setter false | Описание Checks whether this BlockState has a BlockEntity. |
Название isRandomlyTicking | Тип boolean | Имеет Getter true | Имеет Setter false | Описание Checks whether this BlockState ticks randomly. |
Название isSignalSource | Тип boolean | Имеет Getter true | Имеет Setter false | Описание Checks whether this BlockState can provide Redstone Power |
Название lightEmission | Тип int | Имеет Getter true | Имеет Setter false | Описание Gets the light level of this BlockState |
Название properties | Тип string[string] | Имеет Getter true | Имеет Setter false | Описание Gets the properties of this BlockState. |
Название propertyNames | Тип stdlib.List<string> | Имеет Getter true | Имеет Setter false | Описание Gets the names of the properties of this BlockState. |
Название soundType | Тип SoundType | Имеет Getter true | Имеет Setter false | Описание |