Link to blockneighbornotifyevent
Fired when a physics update occurs on a block. This event acts as a way for mods to detect physics updates, in the same way a BUD switch does. This event is only called on the server.
The event is cancelable.
If the event is canceled, vanilla logic won't be executed
The event does not have a result.
Importing the class
Link to importing-the-class
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
Link to extending-blockevent
BlockNeighborNotifyEvent extends BlockEvent. That means all methods available in BlockEvent are also available in BlockNeighborNotifyEvent
Link to methods
Gets if a redstone update was forced during setBlock call
Return Type: boolean
// BlockNeighborNotifyEvent.getForceRedstoneUpdate() as boolean myBlockNeighborNotifyEvent.getForceRedstoneUpdate();
Gets a list of directions from the base block that updates will occur upon.
Return Type: Set<Direction>
// BlockNeighborNotifyEvent.getNotifiedSides() as Set<Direction> myBlockNeighborNotifyEvent.getNotifiedSides();
Link to properties
|Name||Type||Has Getter||Has Setter||Description|
DescriptionGets if a redstone update was forced during setBlock call
DescriptionGets a list of directions from the base block that updates will occur upon.