PistonStructureResolver

Link to pistonstructureresolver

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
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import crafttweaker.api.block.type.piston.PistonStructureResolver;

Link to getPushDirection

Name: getPushDirection

Gets the direction that the piston is moving.

This is usually the direction that the piston block is facing, however if the piston is retracting, the direction is the opposite.

Returns: The direction that the piston is moving.
Return Type: Direction

ZenScript
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// PistonStructureResolver.getPushDirection() as Direction

myPistonStructureResolver.getPushDirection();

Name: getToDestroy

Gets the blocks that will be destroyed by pushing the piston.

Returns: The blocks that will be destroyed.
Return Type: stdlib.List<BlockPos>

ZenScript
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// PistonStructureResolver.getToDestroy() as stdlib.List<BlockPos>

myPistonStructureResolver.getToDestroy();

Name: getToPush

Gets the blocks that will be pushed.

Returns: The blocks that will be pushed.
Return Type: stdlib.List<BlockPos>

ZenScript
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// PistonStructureResolver.getToPush() as stdlib.List<BlockPos>

myPistonStructureResolver.getToPush();

Name: resolve

Calculates and caches the blocks to push and the blocks to destroy.

Returns: True if blocks should move, false otherwise
Return Type: boolean

ZenScript
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// PistonStructureResolver.resolve() as boolean

myPistonStructureResolver.resolve();
名称类型可获得可设置描述
名称
pushDirection
类型
Direction
可获得
true
可设置
false
描述
Gets the direction that the piston is moving.

This is usually the direction that the piston block is facing, however if the piston is retracting, the direction is the opposite.
名称
toDestroy
类型
stdlib.List<BlockPos>
可获得
true
可设置
false
描述
Gets the blocks that will be destroyed by pushing the piston.
名称
toPush
类型
stdlib.List<BlockPos>
可获得
true
可设置
false
描述
Gets the blocks that will be pushed.