LootContextBuilder

Link to lootcontextbuilder

Creates a new LootContext using a builder style pattern.

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
Copy
import crafttweaker.api.loot.LootContextBuilder;

Name: copy

Return Type: LootContextBuilder

ZenScript
Copy
LootContextBuilder.copy(context as LootContext) as LootContextBuilder
参数类型
参数
上下文:
类型
LootContext

Name: create

Creates a new builder with the given level.

Returns: A new builder.
Return Type: LootContextBuilder

ZenScript
Copy
LootContextBuilder.create(level as ServerLevel) as LootContextBuilder
参数类型描述
参数
level
类型
ServerLevel
描述
The level the loot will be rolled in.

Name: create

Creates a new LootContext with the given LootContextParamSet.

The given LootContextParamSet is used to determine what values are required for the context to be used.

Returns: a new LootContext
Return Type: LootContext

ZenScript
Copy
// LootContextBuilder.create(contextParamSet as LootContextParamSet) as LootContext

new LootContextBuilder(level).create(LootContextParamSets.gift());
参数类型描述
参数
contextParamSet
类型
LootContextParamSet
描述
The LootContextParamSet to use.

Name: getLevel

Gets the level that this builder uses.

Returns: The level that this builder uses.
Return Type: ServerLevel

ZenScript
Copy
// LootContextBuilder.getLevel() as ServerLevel

new LootContextBuilder(level).getLevel();

Link to getOptionalParameter

Name: getOptionalParameter

Gets the provided value of the optional parameter.

Returns: The value if found, null otherwise.
Return Type: @org.openzen.zencode.java.ZenCodeType.Nullable T

ZenScript
Copy
LootContextBuilder.getOptionalParameter<T : Object>(contextParam as LootContextParam<T>) as @org.openzen.zencode.java.ZenCodeType.Nullable T
参数类型描述
参数
contextParam
类型
LootContextParam<T>
描述
The LootContextParam<T> to get the value of.
参数
T
类型
Object
描述
The type that the LootContextParam<T> uses

Name: getParameter

Gets the provided value of the parameter.

Returns: The found value.
Return Type: T

ZenScript
Copy
LootContextBuilder.getParameter<T : Object>(contextParam as LootContextParam<T>) as T
参数类型描述
参数
contextParam
类型
LootContextParam<T>
描述
The LootContextParam<T> to get the value of.
参数
T
类型
Object
描述
The type that the LootContextParam<T> uses

Name: withLuck

Provides the given luck value to the context.

Returns: This builder for chaining purposes.
Return Type: LootContextBuilder

ZenScript
Copy
// LootContextBuilder.withLuck(luck as float) as LootContextBuilder

new LootContextBuilder(level).withLuck(0.5);
参数类型描述
参数
luck
类型
float
描述
The luck value to use.

Link to withOptionalParameter

Name: withOptionalParameter

Provides an optional parameter to this builder.

Returns: This builder for chaining purposes.
Return Type: LootContextBuilder

ZenScript
Copy
LootContextBuilder.withOptionalParameter<T : Object>(contextParam as LootContextParam<T>, actor as @org.openzen.zencode.java.ZenCodeType.Nullable T) as LootContextBuilder
参数类型描述
参数
contextParam
类型
LootContextParam<T>
描述
The param to add.
参数
actor
类型
@org.openzen.zencode.java.ZenCodeType.Nullable T
描述
The optional actor used by the param.
参数
T
类型
Object
描述
The type of actor that the param uses.

Link to withOptionalRandomSeed

Name: withOptionalRandomSeed

Supplies a seed to be passed into a new Random.

Returns: This builder for chaining purposes.
Return Type: LootContextBuilder

ZenScript
Copy
// LootContextBuilder.withOptionalRandomSeed(seed as long) as LootContextBuilder

new LootContextBuilder(level).withOptionalRandomSeed(0);
参数类型描述
参数
seed
类型
long
描述
The seed to use.

Link to withOptionalRandomSeed

Name: withOptionalRandomSeed

Supplies either a seed to be passed into a new Random or if the seed is 0 use the given Random

Returns: This builder for chaining purposes.
Return Type: LootContextBuilder

ZenScript
Copy
// LootContextBuilder.withOptionalRandomSeed(seed as long, random as RandomSource) as LootContextBuilder

new LootContextBuilder(level).withOptionalRandomSeed(1, level.random);
参数类型描述
参数
seed
类型
long
描述
The seed to use.
参数
random
类型
RandomSource
描述
The random source to provide.

Name: withParameter

Provides a parameter to this builder.

Returns: This builder for chaining purposes.
Return Type: LootContextBuilder

ZenScript
Copy
LootContextBuilder.withParameter<T : Object>(contextParam as LootContextParam<T>, actor as T) as LootContextBuilder
参数类型描述
参数
contextParam
类型
LootContextParam<T>
描述
The param to add.
参数
actor
类型
T
描述
The actor used by the param.
参数
T
类型
Object
描述
The type of actor that the param uses.

Name: withRandom

Supplies a Random source to the built context.

Returns: This builder for chaining purposes.
Return Type: LootContextBuilder

ZenScript
Copy
// LootContextBuilder.withRandom(random as RandomSource) as LootContextBuilder

new LootContextBuilder(level).withRandom(level.random);
参数类型描述
参数
random
类型
RandomSource
描述
The random source to provide.
名称类型可获得可设置描述
名称
level
类型
ServerLevel
可获得
true
可设置
false
描述
Gets the level that this builder uses.