ItemFishedEvent

Importing the class

If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at the top of the file.

script.zs
import crafttweaker.forge.api.event.item.ItemFishedEvent;

Extends

ItemFishedEvent extends PlayerEvent.

Listening to the event

This event can be listened to like so:

script.zs
events.register<crafttweaker.forge.api.event.item.ItemFishedEvent>(event => {
println("ItemFishedEvent ran!");
});

Members

cancel()
Cancels the event. Same as setCanceled(true)
script.zs
// ItemFishedEvent.cancel();
event.cancel();
Getter
script.zs
// ItemFishedEvent.cancelable as bool
event.cancelable

Return Type: bool

cancelable() as bool
script.zs
// ItemFishedEvent.cancelable() as bool;
event.cancelable();

Return Type: bool

Getter
script.zs
// ItemFishedEvent.canceled as bool
event.canceled

Return Type: bool

Setter
script.zs
// ItemFishedEvent.canceled = (cancel as bool);
event.canceled = myBool;

Parameters:

cancel Type: bool
canceled() as bool
script.zs
// ItemFishedEvent.canceled() as bool;
event.canceled();

Return Type: bool

canceled(cancel as bool)
script.zs
// ItemFishedEvent.canceled(cancel as bool);
event.canceled(myBool);

Parameters:

cancel Type: bool
Getter
script.zs
// ItemFishedEvent.drops as List<IItemStack>
event.drops

Return Type: List<IItemStack>

Setter
script.zs
// ItemFishedEvent.drops = (drops as List<IItemStack>);
event.drops = myList;

Parameters:

drops Type: List<IItemStack>
Getter
script.zs
// ItemFishedEvent.entity as Player
event.entity

Return Type: Player

Getter
script.zs
// ItemFishedEvent.entity as LivingEntity
event.entity

Return Type: LivingEntity

Getter
script.zs
// ItemFishedEvent.entity as Entity
event.entity

Return Type: Entity

Getter
script.zs
// ItemFishedEvent.hasResult as bool
event.hasResult

Return Type: bool

hasResult() as bool
script.zs
// ItemFishedEvent.hasResult() as bool;
event.hasResult();

Return Type: bool

Getter
script.zs
// ItemFishedEvent.hookEntity as FishingHook
event.hookEntity

Return Type: FishingHook

Getter
script.zs
// ItemFishedEvent.result as Result
event.result

Return Type: EventResult

Setter
script.zs
// ItemFishedEvent.result = (result as Result);
event.result = myResult;

Parameters:

result Type: EventResult
result() as Result
script.zs
// ItemFishedEvent.result() as Result;
event.result();

Return Type: EventResult

result(result as Result)
script.zs
// ItemFishedEvent.result(result as Result);
event.result(myResult);

Parameters:

result Type: EventResult
Getter
script.zs
// ItemFishedEvent.rodDamage as int
event.rodDamage

Return Type: int

Setter
script.zs
// ItemFishedEvent.rodDamage = (rodDamage as int);
event.rodDamage = myInt;

Parameters:

rodDamage Type: int
setAllow()
sets the event's result to allow
script.zs
// ItemFishedEvent.setAllow();
event.setAllow();
setDefault()
sets the event's result to default
script.zs
// ItemFishedEvent.setDefault();
event.setDefault();
setDeny()
sets the event's result to deny
script.zs
// ItemFishedEvent.setDeny();
event.setDeny();