ManualApplicationRecipe

Importing the class

If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at the top of the file.

script.zs
import mods.createtweaker.ManualApplicationRecipe;

Extends

ManualApplicationRecipe extends ItemApplicationRecipe.

Implements

ManualApplicationRecipe implements the following interfaces:

Recipe<Container>

Members

Getter
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// ManualApplicationRecipe.fluidIngredients as List<FluidIngredient>
myManualApplicationRecipe.fluidIngredients

Return Type: List<FluidIngredient>

fluidIngredients() as List<FluidIngredient>
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// ManualApplicationRecipe.fluidIngredients() as List<FluidIngredient>;
myManualApplicationRecipe.fluidIngredients();

Return Type: List<FluidIngredient>

Getter
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// ManualApplicationRecipe.fluidResults as List<IFluidStack>
myManualApplicationRecipe.fluidResults

Return Type: List<IFluidStack>

fluidResults() as List<IFluidStack>
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// ManualApplicationRecipe.fluidResults() as List<IFluidStack>;
myManualApplicationRecipe.fluidResults();

Return Type: List<IFluidStack>

Getter
Gets the processed Item.
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// ManualApplicationRecipe.processedItem as IIngredient
myManualApplicationRecipe.processedItem

Return Type: IIngredient

processedItem() as IIngredient
Gets the processed Item.

Returns: The processed Item.

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// ManualApplicationRecipe.processedItem() as IIngredient;
myManualApplicationRecipe.processedItem();

Return Type: IIngredient

Getter
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// ManualApplicationRecipe.processingDuration as int
myManualApplicationRecipe.processingDuration

Return Type: int

processingDuration() as int
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// ManualApplicationRecipe.processingDuration() as int;
myManualApplicationRecipe.processingDuration();

Return Type: int

Getter
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// ManualApplicationRecipe.requiredHeat as HeatCondition
myManualApplicationRecipe.requiredHeat

Return Type: HeatCondition

requiredHeat() as HeatCondition
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// ManualApplicationRecipe.requiredHeat() as HeatCondition;
myManualApplicationRecipe.requiredHeat();

Return Type: HeatCondition

Getter
Gets the required held item.
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// ManualApplicationRecipe.requiredHeldItem as IIngredient
myManualApplicationRecipe.requiredHeldItem

Return Type: IIngredient

requiredHeldItem() as IIngredient
Gets the required held item.

Returns: The required held item.

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// ManualApplicationRecipe.requiredHeldItem() as IIngredient;
myManualApplicationRecipe.requiredHeldItem();

Return Type: IIngredient

Getter
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// ManualApplicationRecipe.rollableResults as List<ProcessingOutput>
myManualApplicationRecipe.rollableResults

Return Type: List<ProcessingOutput>

rollableResults() as List<ProcessingOutput>
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// ManualApplicationRecipe.rollableResults() as List<ProcessingOutput>;
myManualApplicationRecipe.rollableResults();

Return Type: List<ProcessingOutput>

Getter
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// ManualApplicationRecipe.rollableResultsAsItemStacks as List<IItemStack>
myManualApplicationRecipe.rollableResultsAsItemStacks

Return Type: List<IItemStack>

rollableResultsAsItemStacks() as List<IItemStack>
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// ManualApplicationRecipe.rollableResultsAsItemStacks() as List<IItemStack>;
myManualApplicationRecipe.rollableResultsAsItemStacks();

Return Type: List<IItemStack>

rollResults() as List<IItemStack>
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// ManualApplicationRecipe.rollResults() as List<IItemStack>;
myManualApplicationRecipe.rollResults();

Return Type: List<IItemStack>

Getter
Should the recipe keep the held item?
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// ManualApplicationRecipe.shouldKeepHeldItem as bool
myManualApplicationRecipe.shouldKeepHeldItem

Return Type: bool

shouldKeepHeldItem() as bool
Should the recipe keep the held item?

Returns: True if the recipe keeps the held item. False otherwise.

script.zs
// ManualApplicationRecipe.shouldKeepHeldItem() as bool;
myManualApplicationRecipe.shouldKeepHeldItem();

Return Type: bool