EntityType
Importing the class
If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at the top of the file.
Implements
Operators
Parameters:
other: EntityIngredient
Type: EntityIngredient
Return Type:
EntityIngredient
Members
Return Type:
EntityIngredient
Return Type:
bool
Return Type:
bool
Return Type:
bool
Return Type:
bool
Return Type:
MobCategory
Return Type:
MobCategory
Return Type:
string
Return Type:
ResourceLocation
Return Type:
ResourceLocation
Return Type:
string
Return Type:
string
Return Type:
EntityDimensions
Return Type:
EntityDimensions
Return Type:
bool
Return Type:
bool
Return Type:
float
Return Type:
float
Parameters:
state: BlockState
Type: BlockState
Return Type:
bool
Parameters:
tag: KnownTag<EntityType<Entity>>
Type: KnownTag<EntityType<Entity>>
Return Type:
bool
Return Type:
ResourceLocation
Return Type:
ResourceLocation
Parameters:
level: ServerLevel
Type: ServerLevel
spawnStack: IItemStack
Type: IItemStack
spawnType: MobSpawnType
Type: MobSpawnType
alignPosition: bool
Type: bool
invertY: bool
Type: bool
Return Type:
Entity
Parameters:
level: ServerLevel
Type: ServerLevel
spawnType: MobSpawnType
Type: MobSpawnType
Return Type:
Entity
Parameters:
level: ServerLevel
Type: ServerLevel
spawnType: MobSpawnType
Type: MobSpawnType
alignPosition: bool
Type: bool
invertY: bool
Type: bool
Return Type:
Entity
Return Type:
string
Return Type:
string
Return Type:
float
Return Type:
float