FoodProperties
Importing the class
If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at the top of the file.
Members
Parameters:
effect: MobEffectInstance
Type: MobEffectInstance
probability: float
Type: float
Return Type:
FoodProperties
Return Type:
bool
Parameters:
canAlwaysEat: bool
Type: bool
Return Type:
bool
Parameters:
canAlwaysEat: bool
Type: bool
Return Type:
FoodProperties
Parameters:
nutrition: int
Type: int
saturationModifier: float
Type: float
Return Type:
FoodProperties
Return Type:
List<Pair<MobEffectInstance, Float>>
Return Type:
List<Pair<MobEffectInstance, Float>>
Return Type:
bool
Parameters:
fastFood: bool
Type: bool
Return Type:
bool
Parameters:
fastFood: bool
Type: bool
Return Type:
FoodProperties
Return Type:
bool
Parameters:
isMeat: bool
Type: bool
Return Type:
bool
Parameters:
isMeat: bool
Type: bool
Return Type:
FoodProperties
Return Type:
int
Parameters:
nutrition: int
Type: int
Return Type:
int
Parameters:
nutrition: int
Type: int
Return Type:
FoodProperties
Parameters:
effect: MobEffectInstance
Type: MobEffectInstance
Return Type:
FoodProperties
Return Type:
FoodProperties
Return Type:
float
Parameters:
saturationModifier: float
Type: float
Return Type:
float
Parameters:
saturationModifier: float
Type: float
Return Type:
FoodProperties