FoodData
Importing the class
If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at the top of the file.
import crafttweaker.api.food.FoodData;
Members
addExhaustion(exhaustion as float)
// FoodData.addExhaustion(exhaustion as float);myFoodData.addExhaustion(myFloat);
Parameters:
exhaustion: float
Type: float
eat(foodLevelModifier as int, saturationLevelModifier as float)
// FoodData.eat(foodLevelModifier as int, saturationLevelModifier as float);myFoodData.eat(myInt, myFloat);
Parameters:
foodLevelModifier: int
Type: int
saturationLevelModifier: float
Type: float
eat(stack as IItemStack)
myFoodData.eat(myIItemStack);
Parameters:
stack: IItemStack
Type: IItemStack
getExhaustionLevel() as float
// FoodData.getExhaustionLevel() as float;myFoodData.getExhaustionLevel();
Return Type:
float
getFoodLevel() as int
// FoodData.getFoodLevel() as int;myFoodData.getFoodLevel();
Return Type:
int
getLastFoodLevel() as int
// FoodData.getLastFoodLevel() as int;myFoodData.getLastFoodLevel();
Return Type:
int
getSaturationLevel() as float
// FoodData.getSaturationLevel() as float;myFoodData.getSaturationLevel();
Return Type:
float
needsFood() as bool
// FoodData.needsFood() as bool;myFoodData.needsFood();
Return Type:
bool
setExhaustion(exhaustionLevel as float)
// FoodData.setExhaustion(exhaustionLevel as float);myFoodData.setExhaustion(myFloat);
Parameters:
exhaustionLevel: float
Type: float
setFoodLevel(foodLevel as int)
// FoodData.setFoodLevel(foodLevel as int);myFoodData.setFoodLevel(myInt);
Parameters:
foodLevel: int
Type: int
setSaturation(saturationLevel as float)
// FoodData.setSaturation(saturationLevel as float);myFoodData.setSaturation(myFloat);
Parameters:
saturationLevel: float
Type: float