LootTableManager

Link to loottablemanager

Manager for loot tables.

An instance of this manager can be obtained via the LootManager.

These methods can only be called from the server side, so ensure that all calls are inside a level.isClientSide check or a #onlyIf side server preprocessor!

Importing the class

Link to importing-the-class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
Copy
import crafttweaker.api.loot.table.LootTableManager;

Name: getIds

Gets the ids of all registered loot tables.

Returns: The ids of all registered loot tables.
Return Type: Set<ResourceLocation>

ZenScript
Copy
// LootTableManager.getIds() as Set<ResourceLocation>

loot.tables.getIds();

Name: getTable

Gets a table with the given name.

If no table is registered with the name, an empty table will be returned.

Returns: The found table or an empty table if not found.
Return Type: LootTable

ZenScript
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// LootTableManager.getTable(name as ResourceLocation) as LootTable

loot.tables.getTable(<resource:minecraft:gameplay/cat_morning_gift>);
ParameterTypeDescription
Parameter
name
Type
ResourceLocation
Description
The name of the table to get.
NameTypeHas GetterHas SetterDescription
Name
ids
Type
Set<ResourceLocation>
Has Getter
true
Has Setter
false
Description
Gets the ids of all registered loot tables.