PlayerBrewedPotionEvent
Importing the class
If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at the top of the file.
import crafttweaker.forge.api.event.brewing.PlayerBrewedPotionEvent;Extends
PlayerBrewedPotionEvent extends PlayerEvent.
Members
cancel()
Cancels the event. Same as script.zs
setCanceled(true)// PlayerBrewedPotionEvent.cancel();myPlayerBrewedPotionEvent.cancel();Getter
// PlayerBrewedPotionEvent.cancelable as boolmyPlayerBrewedPotionEvent.cancelable
Return Type:
bool
cancelable() as bool
// PlayerBrewedPotionEvent.cancelable() as bool;myPlayerBrewedPotionEvent.cancelable();
Return Type:
bool
Getter
// PlayerBrewedPotionEvent.canceled as boolmyPlayerBrewedPotionEvent.canceled
Return Type:
bool
Setter
// PlayerBrewedPotionEvent.canceled = (cancel as bool);myPlayerBrewedPotionEvent.canceled = myBool;Parameters:
cancel: bool Type: bool canceled() as bool
// PlayerBrewedPotionEvent.canceled() as bool;myPlayerBrewedPotionEvent.canceled();
Return Type:
bool
canceled(cancel as bool)
// PlayerBrewedPotionEvent.canceled(cancel as bool);myPlayerBrewedPotionEvent.canceled(myBool);Parameters:
cancel: bool Type: bool Getter
Getter
// PlayerBrewedPotionEvent.entity as LivingEntitymyPlayerBrewedPotionEvent.entity
Return Type:
LivingEntity
Getter
Getter
// PlayerBrewedPotionEvent.hasResult as boolmyPlayerBrewedPotionEvent.hasResult
Return Type:
bool
hasResult() as bool
// PlayerBrewedPotionEvent.hasResult() as bool;myPlayerBrewedPotionEvent.hasResult();
Return Type:
bool
Getter
// PlayerBrewedPotionEvent.result as EventResultmyPlayerBrewedPotionEvent.result
Return Type:
EventResult
Setter
myPlayerBrewedPotionEvent.result = myResult;Parameters:
result: EventResult Type: EventResult result() as Result
result(result as Result)
myPlayerBrewedPotionEvent.result(myResult);Parameters:
result: EventResult Type: EventResult setAllow()
sets the event's result to script.zs
allow// PlayerBrewedPotionEvent.setAllow();myPlayerBrewedPotionEvent.setAllow();setDefault()
sets the event's result to script.zs
default// PlayerBrewedPotionEvent.setDefault();myPlayerBrewedPotionEvent.setDefault();setDeny()
sets the event's result to script.zs
deny// PlayerBrewedPotionEvent.setDeny();myPlayerBrewedPotionEvent.setDeny();Getter
// PlayerBrewedPotionEvent.stack as IItemStackmyPlayerBrewedPotionEvent.stack
Return Type:
IItemStack