ItemEvent
Importing the class
If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at the top of the file.
import crafttweaker.neoforge.api.event.item.ItemEvent;Extends
ItemEvent extends EntityEvent.
Members
Getter
// ItemEvent.entity as ItemEntitymyItemEvent.entity
Return Type:
ItemEntity
Getter
// ItemEvent.hasResult as boolmyItemEvent.hasResult
Return Type:
bool
hasResult() as bool
// ItemEvent.hasResult() as bool;myItemEvent.hasResult();
Return Type:
bool
Getter
// ItemEvent.result as EventResultmyItemEvent.result
Return Type:
EventResult
Setter
myItemEvent.result = myResult;Parameters:
result: EventResult Type: EventResult result() as Result
result(result as Result)
myItemEvent.result(myResult);Parameters:
result: EventResult Type: EventResult setAllow()
sets the event's result to script.zs
allow// ItemEvent.setAllow();myItemEvent.setAllow();setDefault()
sets the event's result to script.zs
default// ItemEvent.setDefault();myItemEvent.setDefault();setDeny()
sets the event's result to script.zs
deny// ItemEvent.setDeny();myItemEvent.setDeny();