TickEvent
Importing the class
If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at the top of the file.
import crafttweaker.neoforge.api.event.tick.TickEvent;Extends
TickEvent extends Event.
Members
Getter
// TickEvent.hasResult as boolmyTickEvent.hasResult
Return Type:
bool
hasResult() as bool
// TickEvent.hasResult() as bool;myTickEvent.hasResult();
Return Type:
bool
Getter
// TickEvent.phase as TickEventPhasemyTickEvent.phase
Return Type:
TickEventPhase
Getter
// TickEvent.result as EventResultmyTickEvent.result
Return Type:
EventResult
Setter
myTickEvent.result = myResult;Parameters:
result: EventResult Type: EventResult result() as Result
result(result as Result)
myTickEvent.result(myResult);Parameters:
result: EventResult Type: EventResult setAllow()
sets the event's result to script.zs
allow// TickEvent.setAllow();myTickEvent.setAllow();setDefault()
sets the event's result to script.zs
default// TickEvent.setDefault();myTickEvent.setDefault();setDeny()
sets the event's result to script.zs
deny// TickEvent.setDeny();myTickEvent.setDeny();Getter
// TickEvent.side as LogicalSidemyTickEvent.side
Return Type:
LogicalSide
Getter
// TickEvent.type as TickEventTypemyTickEvent.type
Return Type:
TickEventType