LootConditions
Importing the class
If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at the top of the file.
import crafttweaker.api.loot.condition.LootConditions;Members
static allOf(conditions as LootItemCondition[]) as LootConditions
LootConditions.allOf(myLootItemCondition[]);Parameters:
conditions: LootCondition[] Type: LootCondition[]
Return Type:
LootConditions
static allOf(builders as Builder[]) as LootConditions
LootConditions.allOf(myBuilder[]);Parameters:
builders: LootConditionBuilder[] Type: LootConditionBuilder[]
Return Type:
LootConditions
static anyOf(conditions as LootItemCondition[]) as LootConditions
LootConditions.anyOf(myLootItemCondition[]);Parameters:
conditions: LootCondition[] Type: LootCondition[]
Return Type:
LootConditions
static anyOf(builders as Builder[]) as LootConditions
LootConditions.anyOf(myBuilder[]);Parameters:
builders: LootConditionBuilder[] Type: LootConditionBuilder[]
Return Type:
LootConditions
static none() as LootConditions
static noneOf(conditions as LootItemCondition[]) as LootConditions
LootConditions.noneOf(myLootItemCondition[]);Parameters:
conditions: LootCondition[] Type: LootCondition[]
Return Type:
LootConditions
static noneOf(builders as Builder[]) as LootConditions
LootConditions.noneOf(myBuilder[]);Parameters:
builders: LootConditionBuilder[] Type: LootConditionBuilder[]
Return Type:
LootConditions
static notAllOf(conditions as LootItemCondition[]) as LootConditions
LootConditions.notAllOf(myLootItemCondition[]);Parameters:
conditions: LootCondition[] Type: LootCondition[]
Return Type:
LootConditions
static notAllOf(builders as Builder[]) as LootConditions
LootConditions.notAllOf(myBuilder[]);Parameters:
builders: LootConditionBuilder[] Type: LootConditionBuilder[]
Return Type:
LootConditions
static only(condition as LootItemCondition) as LootConditions
LootConditions.only(myLootItemCondition);Parameters:
condition: LootCondition Type: LootCondition
Return Type:
LootConditions
static only(builder as Builder) as LootConditions
LootConditions.only(myBuilder);Parameters:
builder: LootConditionBuilder Type: LootConditionBuilder
Return Type:
LootConditions
static randomlyIn(percentageChance as double) as LootConditions
LootConditions.randomlyIn(myDouble);Parameters:
percentageChance: double Type: double
Return Type:
LootConditions