DetonateExplosionEvent

Link to detonateexplosionevent

The event is not cancelable.

The event does not have a result.

Importing the class

Link to importing-the-class

Importing the class is recommended for events, simply add this line to the top of your script file.

ZenScript
Copy
import crafttweaker.neoforge.api.event.DetonateExplosionEvent;

Listening to the event

Link to listening-to-the-event

ZenScript
Copy
events.register<crafttweaker.neoforge.api.event.DetonateExplosionEvent>(event => {
    println("DetonateExplosionEvent ran!");
});

DetonateExplosionEvent extends ExplosionEvent. That means all methods available in ExplosionEvent are also available in DetonateExplosionEvent

NameTypeHas GetterHas Setter
Name
affectedBlocks
Type
stdlib.List<BlockPos>
Has Getter
true
Has Setter
false
Name
affectedEntities
Type
stdlib.List<Entity>
Has Getter
true
Has Setter
false