BracketValidators
Importing the class
If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at the top of the file.
Members
static validateBannerPattern(tokens as string) as bool
Parameters:
tokens: string
Type: string
Return Type:
bool
static validateBlockBracket(tokens as string) as bool
Parameters:
tokens: string
Type: string
Return Type:
bool
static validateBlockStateMaterialBracket(tokens as string) as bool
Parameters:
tokens: string
Type: string
Return Type:
bool
static validateComponentType(tokens as string) as bool
Parameters:
tokens: string
Type: string
Return Type:
bool
static validateEffectBracket(tokens as string) as bool
Parameters:
tokens: string
Type: string
Return Type:
bool
static validateEnchantment(tokens as string) as bool
Parameters:
tokens: string
Type: string
Return Type:
bool
static validateEntityType(tokens as string) as bool
Parameters:
tokens: string
Type: string
Return Type:
bool
static validateFluidStack(tokens as string) as bool
Parameters:
tokens: string
Type: string
Return Type:
bool
static validateInstrument(tokens as string) as bool
Parameters:
tokens: string
Type: string
Return Type:
bool
static validateItemBracket(tokens as string) as bool
Parameters:
tokens: string
Type: string
Return Type:
bool
static validateProfessionBracket(tokens as string) as bool
Parameters:
tokens: string
Type: string
Return Type:
bool
static validateResourceBracket(tokens as string) as bool
Parameters:
tokens: string
Type: string
Return Type:
bool
static validateSoundEvent(tokens as string) as bool
Parameters:
tokens: string
Type: string
Return Type:
bool
static validateTargetingStrategy(tokens as string) as bool
Parameters:
tokens: string
Type: string
Return Type:
bool
static validateTrimMaterial(tokens as string) as bool
Parameters:
tokens: string
Type: string
Return Type:
bool
static validateTrimPattern(tokens as string) as bool
Parameters:
tokens: string
Type: string
Return Type:
bool