LivingEntityUseItemEvent
Link to livingentityuseitemevent
The event is not cancelable.
The event does not have a result.
Importing the class
Link to importing-the-class
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.neoforge.api.event.entity.use.LivingEntityUseItemEvent;
Extending LivingEvent
Link to extending-livingevent
LivingEntityUseItemEvent extends LivingEvent. That means all methods available in LivingEvent are also available in LivingEntityUseItemEvent
Properties
Link to properties
Name | Type | Has Getter | Has Setter |
---|---|---|---|
Name duration | Type int | Has Getter true | Has Setter true |
Name item | Type IItemStack | Has Getter true | Has Setter false |