DetonateExplosionEvent
Link to detonateexplosionevent
The event is not cancelable.
The event does not have a result.
Importing the class
Link to importing-the-class
Importing the class is recommended for events, simply add this line to the top of your script file.
ZenScript Copyimport crafttweaker.neoforge.api.event.DetonateExplosionEvent;
Listening to the event
Link to listening-to-the-event
ZenScript Copyevents.register<crafttweaker.neoforge.api.event.DetonateExplosionEvent>(event => {
println("DetonateExplosionEvent ran!");
});
Supertype
Link to supertype
DetonateExplosionEvent extends ExplosionEvent. That means all methods available in ExplosionEvent are also available in DetonateExplosionEvent
Properties
Link to properties
Name | Type | Has Getter | Has Setter |
---|---|---|---|
Name affectedBlocks | Type stdlib.List<BlockPos> | Has Getter true | Has Setter false |
Name affectedEntities | Type stdlib.List<Entity> | Has Getter true | Has Setter false |