Items:
Items is a Requirement-Type introduced by CompatSkills and allows you to gate things behind holding a specific Item/NBT-Value/Mod-Item in either your Main or Off-Hand. The Item Syntax is as follows:
Example:// Adds the requirement of you holding ANY item from the specified mod.stack|modid
// Adds the requirement of you holding the specified item with Meta 0stack|modid:item
// Adds the requirement of you holding the specified item with the specified Meta (* = Wildcard Metadata)stack|modid:item:meta
// Adds the requirement of you holding ANY item with the specified NBT-datastack||NBT as JSON
// Adds the requirement of you holding ANY item from the specified mod with the specified NBT-data.stack|modid|NBT as JSON
// Adds the requirement of you holding the specified item with meta 0 and the specified NBT-datastack|modid:item|NBT as JSON
// Adds the requirement of you holding the specified item with the specified Meta and the specified NBT-datastack|modid:item:meta|NBT as JSON
// Working Examples:stack|minecraftstack|minecraft:iron_pickaxestack|minecraft:iron_pickaxe:*
//Needs a silk touch itemstack||{ench:[{id: 33s}]}
//fortune tinkers toolstack|tconstruct|{ench:[{id: 35s}]}
stack|minecraft:iron_sword|{ench:[{id: 17s}]}stack|minecraft:iron_sword:*|{ench:[{id: 17s}]}