Skill_Change Tweaker
Feature:
This feature will allow you as the player to set a group of commands you want to run upon a player unlocking/locking a trait or reaching a specific Skill Level.
Syntax:
Blank Examples:mods.compatskills.SkillChange.addLevelUpCommands(CTSkill skill, int level, String... commands);mods.compatskills.SkillChange.addUnlockableUnlockCommands(CTUnlockable unlockable, String... commands);mods.compatskills.SkillChange.addUnlockableLockCommands(CTUnlockable unlockable, String... commands);
mods.compatskills.SkillChange.addLevelUpCommands(<skill:reskillable:attack>, 5, "/give @e minecraft:stone 1");mods.compatskills.SkillChange.addUnlockableUnlockCommands(<trait:reskillable:battle_spirit>, "/give @e minecraft:stone 1", "/give @e minecraft:stone 2");mods.compatskills.SkillChange.addUnlockableLockCommands(<trait:reskillable:battle_spirit>, "/give @e minecraft:stone 1", "/give @e minecraft:stone 2", "/give @e minecraft:stone 3");