EntityLivingJump
Link to entitylivingjump
The EntityLivingJump Event is fired whenver an entity jumps.
Event Class
Link to event-class
You will need to cast the event in the function header as this class:
crafttweaker.event.EntityLivingJumpEvent
You can, of course, also import the class before and use that name then.
Event interface extensions
Link to event-interface-extensions
PlayerDeathDrops Events implement the following interfaces and are able to call all of their methods/getters/setters as well:
ZenGetters/ZenSetters/ZenMethods from extensions
Link to zengetterszensetterszenmethods-from-extensions
The following information can be retrieved/set during the event:
ZenGetter | ZenSetter | Type |
---|---|---|
ZenGetter entityLivingBase | ZenSetter | Type IEntityLivingBase |