IEntityCreature
Link to ientitycreature
A Creature.
패키지 임포트하기
Link to 패키지-임포트하기
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import.
import crafttweaker.entity.IEntityCreature;
Extending
Link to extending-ientityliving
IEntityCreature extends IEntityLiving. That means all functions available to IEntityLiving objects also are available to IEntityCreature.
Methods
Link to methods
ZenGetters/Setters
Link to zengetterssetters
ZenGetter | Type |
---|---|
ZenGetter hasPath | Type bool |
ZenGetter isWithinHomeDistance | Type bool |
ZenGetter homePosition | Type IBlockPos |
ZenGetter maximumHomeDistance | Type float |
ZenGetter hasHome | Type bool |
ZenMethods
Link to zenmethods
play living sound
Link to play-living-sound
Method expects nothing.
Returns nothing.
ZenScript CopyentCreObj.playLivingSound();
Set or detach home
Link to set-or-detach-home
First method expects an IBlockPos object and an int.
Second method expects nothing.
Both methods return nothing.
ZenScript CopyentAnObj.setHomePositionAndDistance(IBlockPos pos, int distance);
entAnObj.detachHome();
Check if a position is within the home distance
Link to check-if-a-position-is-within-the-home-distance
Method expects an IBlockPos object.
Returns a bool.
ZenScript CopyentAnObj.isPositionWithinHomeDistance