A Creature.

패키지 임포트하기

Link to 패키지-임포트하기

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import.
import crafttweaker.entity.IEntityCreature;

IEntityCreature extends IEntityLiving. That means all functions available to IEntityLiving objects also are available to IEntityCreature.

ZenGetters/Setters

Link to zengetterssetters

ZenGetterType
ZenGetter
hasPath
Type
bool
ZenGetter
isWithinHomeDistance
Type
bool
ZenGetter
homePosition
Type
IBlockPos
ZenGetter
maximumHomeDistance
Type
float
ZenGetter
hasHome
Type
bool

play living sound

Link to play-living-sound

Method expects nothing.
Returns nothing.

ZenScript
Copy
entCreObj.playLivingSound();

Set or detach home

Link to set-or-detach-home

First method expects an IBlockPos object and an int.
Second method expects nothing.
Both methods return nothing.

ZenScript
Copy
entAnObj.setHomePositionAndDistance(IBlockPos pos, int distance);
entAnObj.detachHome();

Check if a position is within the home distance

Link to check-if-a-position-is-within-the-home-distance

Method expects an IBlockPos object.
Returns a bool.

ZenScript
Copy
entAnObj.isPositionWithinHomeDistance